Hi all FBX writer users (kind of narrow subset of osg-users, hey?),

I'm experiencing a very strange behaviour when writing FBX files: they have no 
texturation at all. Plugin options seem correct, and writing FBX materials seem 
correct. However, the SDK manager object indicates (when debugging) several 
errors, including:
- a "file not found" immediately after the manager is created (what is missing? 
A DLL module???)
- several unexpected errors of the same type during the process
- and a message saying the FBX file is corrupt at the end of the writing!

I cannot find out which event made the texturation broken. My code? The FBX 
plugin? Anyway, if anyone could give me a hint, this would be very nice.

Config: Win32, MSVC9, FBX SDK 2011.3.1 (latest).

Thank you.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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