Hi,
Cool, 2 times succes: cmake is working properly now and finds Xcode:
- the upgrade of cmake was not done properly, some symlinks were still
pointing to older versions. Fixed them by hand. (btw I needed to remove
some other cmake related stuff by hand too)
- Installed "Command Line Tools fo
Hi Raymond,
Am 03.05.12 11:18, schrieb Raymond de Vries:
>>> I would like to follow your procedure to build a set of iOS libs and I
>>> am following your instructions in this mail and on the new website
>>> (which is progressing nicely btw, congrats!). I have some questions
>>> though...
>>>
>>>
Hi Stephan,
I would like to follow your procedure to build a set of iOS libs and I
am following your instructions in this mail and on the new website
(which is progressing nicely btw, congrats!). I have some questions
though...
In this mail, you mention that cmake nightly build should be usable
Hi Raymond,
Am 02.05.12 21:11, schrieb Raymond de Vries:
> I would like to follow your procedure to build a set of iOS libs and I
> am following your instructions in this mail and on the new website
> (which is progressing nicely btw, congrats!). I have some questions
> though...
>
> In this mai
Hi,
Ok, good to know. I think I will try it out.
thanks
Raymond
On 5/3/2012 9:47 AM, Eduardo Poyart wrote:
Raymond,
In case it helps, my port is pretty much up to date, and it avoids
cmake problems, dependencies and so on. It works with the latest XCode
and it uses ObjectiveC Automatic Refer
Raymond,
In case it helps, my port is pretty much up to date, and it avoids
cmake problems, dependencies and so on. It works with the latest XCode
and it uses ObjectiveC Automatic Reference Counting. It's currently
working with GLES1. I mentioned the github address on a previous
e-mail on this thr
Hi Stephan, Thomas,
I would like to follow your procedure to build a set of iOS libs and I
am following your instructions in this mail and on the new website
(which is progressing nicely btw, congrats!). I have some questions
though...
In this mail, you mention that cmake nightly build shoul
Thanks, Eduardo.
We already learned a bit on GLES but will certainly look for IOS specifics.
Wojtek
2012/4/22 Eduardo Poyart
> Hi,
>
> Stephan made great work helping iOS development with OSG. I've been
> extending it by providing Xcode projects built from scratch from Xcode
> 4.3's template
Hi,
Stephan made great work helping iOS development with OSG. I've been
extending it by providing Xcode projects built from scratch from Xcode
4.3's template, and by modifying the sample to work with GLES 2,
including a simple shader. It should build out of the box.
Work on the sample and shader
Thanks a lot Stephan. This is tremendous help. And very encouraging. I see
it's time to purchase the dev machine and start practical excercisses ;-)
Thanks again,
Wojtek
2012/4/21 Stephan Huber
> Hi Wojciech,
>
> Am 20.04.12 17:28, schrieb Wojciech Lewandowski:
>
> > We want to port an OSG prog
Hi Wojciech,
Am 20.04.12 17:28, schrieb Wojciech Lewandowski:
> We want to port an OSG program to Ipad. This was once written on Windows.
> We already gathered some experience on OSG/GLES when porting it to Android.
> And now its time for IOS. We are completely fresh on IOS Mac programming,
> tho
Hi Guys,
We want to port an OSG program to Ipad. This was once written on Windows.
We already gathered some experience on OSG/GLES when porting it to Android.
And now its time for IOS. We are completely fresh on IOS Mac programming,
though. So fresh, we don't even own a Mac for development station
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