[osg-users] Footprint algorithm

2010-07-29 Thread Sukender
Hi all,

Does anyone knows a (preferably free/open source) code computing either:
- The footprint polygons of a building (intersection with terrain)
- The footprint polygons of a building (intersection with a single plane)
- The conntour polygons of a projected building
?

Thanks.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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Re: [osg-users] Footprint algorithm

2010-07-29 Thread Trajce (Nick) Nikolov
Hi Sukender,

have you tried this one? http://www.naadsm.org/opensource/gpc
http://www.naadsm.org/opensource/gpc
-Nick


On Thu, Jul 29, 2010 at 12:54 PM, Sukender suky0...@free.fr wrote:

 Hi all,

 Does anyone knows a (preferably free/open source) code computing either:
 - The footprint polygons of a building (intersection with terrain)
 - The footprint polygons of a building (intersection with a single plane)
 - The conntour polygons of a projected building
 ?

 Thanks.

 Sukender
 PVLE - Lightweight cross-platform game engine -
 http://pvle.sourceforge.net/
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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