Re: [osg-users] Getting Started - VS2010

2011-11-23 Thread Christiansen, Brad
Hi,

Express does include the optimizer now and you can get it to build x64, but yo 
uhave to jump through a few hoops. From memory, you need to download the 
windows SDK, setup up some paths then create the x64 target manually within vs. 
Do a web search and you will find instructions.

Cheers,
Brad

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' 
Hanson
Sent: Wednesday, 23 November 2011 12:00 AM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Getting Started - VS2010

On 11/22/2011 3:52 AM, Markus Kahl wrote:
 Yes, I use the Express Edition. Then that must be the reason. I wonder why 
 that is.

  That's what you get for free.

  I think Express also lacks the optimizer.

-- 
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Re: [osg-users] Getting Started - VS2010

2011-11-22 Thread Markus Kahl
Yes, I use the Express Edition. Then that must be the reason. I wonder why
that is.

2011/11/21 Chris 'Xenon' Hanson xe...@alphapixel.com

 On 11/21/2011 7:54 AM, Markus Kahl wrote:
  This is really facepalm-worthy. Thanks a bunch! The one thing I hadn't
 thought of.
  For some reason I cannot even choose x64 as a platform in Visual Studio.
  So now I've just downloaded the x86 binaries and everything works just
 fine.

   Are you using the Express edition? It might not offer x64 capability.

 --
 Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
 http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
 Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist.
 - Xen
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Re: [osg-users] Getting Started - VS2010

2011-11-22 Thread Chris 'Xenon' Hanson
On 11/22/2011 3:52 AM, Markus Kahl wrote:
 Yes, I use the Express Edition. Then that must be the reason. I wonder why 
 that is.

  That's what you get for free.

  I think Express also lacks the optimizer.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. - 
Xen
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Re: [osg-users] Getting Started - VS2010

2011-11-21 Thread Mourad Boufarguine
Hi,

On Mon, Nov 21, 2011 at 12:03 AM, Markus Kahl
machisuji...@googlemail.com wrote:
 Hey,

 I've actually downloaded those pre-compiled binaries and have tried it with
 those all the time.
 I want to do something on my own and start working with one of the examples
 the basis.
 Regards,
 Markus
 2011/11/20 Chris 'Xenon' Hanson xe...@alphapixel.com


Did you download the 32- or 64bit packages?

Mourad
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Re: [osg-users] Getting Started - VS2010

2011-11-21 Thread Markus Kahl
Hey,

I've downloaded the 64-bit binaries (3.0.1).

Regards,

Markus

2011/11/21 Mourad Boufarguine mourad.boufargu...@gmail.com

 Hi,

 On Mon, Nov 21, 2011 at 12:03 AM, Markus Kahl
 machisuji...@googlemail.com wrote:
  Hey,
 
  I've actually downloaded those pre-compiled binaries and have tried it
 with
  those all the time.
  I want to do something on my own and start working with one of the
 examples
  the basis.
  Regards,
  Markus
  2011/11/20 Chris 'Xenon' Hanson xe...@alphapixel.com


 Did you download the 32- or 64bit packages?

 Mourad
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Re: [osg-users] Getting Started - VS2010

2011-11-21 Thread Mourad Boufarguine
On Mon, Nov 21, 2011 at 3:24 PM, Markus Kahl
machisuji...@googlemail.com wrote:
 Hey,

 I've downloaded the 64-bit binaries (3.0.1).
 Regards,
 Markus


But you are compiling your program in 32bit. So, either download the
32bit packages or build your program in 64bit.

Mourad
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Re: [osg-users] Getting Started - VS2010

2011-11-21 Thread Markus Kahl
This is really facepalm-worthy. Thanks a bunch! The one thing I hadn't
thought of.
For some reason I cannot even choose x64 as a platform in Visual Studio.
So now I've just downloaded the x86 binaries and everything works just fine.

Thank you everyone and sorry for bothering you with such a stupid problem
...


2011/11/21 Mourad Boufarguine mourad.boufargu...@gmail.com

 On Mon, Nov 21, 2011 at 3:24 PM, Markus Kahl
 machisuji...@googlemail.com wrote:
  Hey,
 
  I've downloaded the 64-bit binaries (3.0.1).
  Regards,
  Markus


 But you are compiling your program in 32bit. So, either download the
 32bit packages or build your program in 64bit.

 Mourad
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Re: [osg-users] Getting Started - VS2010

2011-11-21 Thread Chris 'Xenon' Hanson
On 11/21/2011 7:54 AM, Markus Kahl wrote:
 This is really facepalm-worthy. Thanks a bunch! The one thing I hadn't 
 thought of. 
 For some reason I cannot even choose x64 as a platform in Visual Studio.
 So now I've just downloaded the x86 binaries and everything works just fine.

  Are you using the Express edition? It might not offer x64 capability.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. - 
Xen
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[osg-users] Getting Started - VS2010

2011-11-20 Thread Markus Kahl
Hey,

I'm trying to build an osg example but I can't get it linked.
Admittedly I am a C++ amateur, but I have followed some sort of guide (
http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio)
and was hoping to get it running with that.

It's the following code I try to get running: http://pastie.org/2894078
Here's the build log: http://pastie.org/2894074

I've followed all steps from the guide and just don't know why it doesn't
work.
Any ideas?

Regards,

Markus
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Re: [osg-users] Getting Started - VS2010

2011-11-20 Thread Jean-Sébastien Guay

Hello Markus,


I'm trying to build an osg example but I can't get it linked.
Admittedly I am a C++ amateur, but I have followed some sort of guide
(http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio)
and was hoping to get it running with that.

It's the following code I try to get running: http://pastie.org/2894078
Here's the build log: http://pastie.org/2894074


Your compile and link flags seem good, except that you're compiling a 
debug build with /D NDEBUG. I would expect /D _DEBUG for a debug build. 
But that probably wouldn't cause the errors you're seeing.


Those errors would occur if you weren't linking to the right libraries, 
but I see them in your link command line, so I don't know what's wrong. 
Perhaps someone else on the list would care to venture a guess? 
Alternatively you could post a zip containing only your source and 
vcxproj/sln files, and we could try to compile it and see for ourselves.


J-S
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Re: [osg-users] Getting Started - VS2010

2011-11-20 Thread Chris 'Xenon' Hanson
On 11/20/2011 1:50 PM, Markus Kahl wrote:
 thanks for your answer. I still haven't managed to get it working.
 I've attached my project as you suggested. Thanks!

  Would it help to download the pre-compiled binaries (which include the 
example you want)
here:

http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads



-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist. - 
Xen
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Re: [osg-users] Getting Started - VS2010

2011-11-20 Thread Markus Kahl
Hey,

I've actually downloaded those pre-compiled binaries and have tried it with
those all the time.
I want to do something on my own and start working with one of the examples
the basis.

Regards,

Markus

2011/11/20 Chris 'Xenon' Hanson xe...@alphapixel.com

 On 11/20/2011 1:50 PM, Markus Kahl wrote:
  thanks for your answer. I still haven't managed to get it working.
  I've attached my project as you suggested. Thanks!

   Would it help to download the pre-compiled binaries (which include the
 example you want)
 here:


 http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads



 --
 Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
 http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting.
 Contracting.
There is no Truth. There is only Perception. To Perceive is to Exist.
 - Xen
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