[osg-users] Help: many cameras are rendering at the same time or one by one?
Hello, My question might be silly, but I really want to know about that. I wonder if there are many cameras (one main camera + many pre render cameras), will OSG (or grahic hardware) manage to make these cameras render one by one or at the same time? I have a programm concerning leveraging GPU parallelism capability, but I include many pre render cameras in it. So I would like to know how these cameras are managed. Thank you in advance! Shuiying ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Help: many cameras are rendering at the same time or one by one?
On 1/30/2012 12:27 PM, wang shuiying wrote: I wonder if there are many cameras (one main camera + many pre render cameras), will OSG (or grahic hardware) manage to make these cameras render one by one or at the same time? I have a programm concerning leveraging GPU parallelism capability, but I include many pre render cameras in it. So I would like to know how these cameras are managed. I believe this is determined by osgViewer's threading model: CullDrawThreadPerContext CullThreadPerCameraDrawThreadPerContext DrawThreadPerContext SingleThreaded etc. Thank you in advance! Shuiying -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Help: many cameras are rendering at the same time or one by one?
Hi If you have one graphics device and one graphics context - all cameras rendered one by one (i mean actual draw calls) 30.01.2012, 23:27, wang shuiying shuiying.w...@fu-berlin.de: Hello, My question might be silly, but I really want to know about that. I wonder if there are many cameras (one main camera + many pre render cameras), will OSG (or grahic hardware) manage to make these cameras render one by one or at the same time? I have a programm concerning leveraging GPU parallelism capability, but I include many pre render cameras in it. So I would like to know how these cameras are managed. Thank you in advance! Shuiying ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org