Hi mat42x

Code:
VecArray->getBufferObject->dirty()


should be what you're searching for


mat42x wrote:
> Hi,
> 
> my geometry has a quit large vertex array and uses VBOs. I want to update 
> just a small subset of the array with new coordinates and let's OSG update 
> the VBO accordingly. 
> 
> How can this be done without using the OpenGL API directly? 
> 
> I am using OSG version 3.2.0.
> 
> Thank you!
> 
> Cheers,
> Mathias


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67700#67700





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