Hi mat42x Code: VecArray->getBufferObject->dirty()
should be what you're searching for mat42x wrote: > Hi, > > my geometry has a quit large vertex array and uses VBOs. I want to update > just a small subset of the array with new coordinates and let's OSG update > the VBO accordingly. > > How can this be done without using the OpenGL API directly? > > I am using OSG version 3.2.0. > > Thank you! > > Cheers, > Mathias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67700#67700 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org