Hi Dat,
Finding specific children in a loaded scene graph is very common thing
to do, and one usually just write a custom NodeVisitor to do it. Have
a look at the osgplanets and osgsimiulation examples for an example of
FindNamedNodeVisitor - use this as a template and modify to
specialize it
Dear all,
I have an obj model of a supermarket that contains thousand of
objects. I load the model into the scene graph as:
osg::Node* loadedModel = osgDB::readNodeFile(supermarket_new.obj);
Now I would like to take an object from the whole scene (a coke
bottle, for example) and manipulate it. I
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