Re: [osg-users] Large coords and _clampProjectionMatrix not applied

2009-12-11 Thread Martin Beckett
I've upgraded to 2.9.6 and done some more tests With just vertex data it can handle large coordinates in the scans. But fails if I also have marker and text components. However that does work if I subtract off the large part of the coords and put that offset in a root level PAT, leaving all the

Re: [osg-users] Large coords and _clampProjectionMatrix not applied

2009-12-11 Thread Robert Osfield
HI Martin, I can't really work out what exactly is going on from your email. The compute near/far doesn't normally have problems these days, and the values your are reporting suggest that they haven't been set at all - is the scene empty? As for large numbers, I would always recommend keeping you

[osg-users] Large coords and _clampProjectionMatrix not applied

2009-12-10 Thread Martin Beckett
When displaying a model positioned at real world coords (ie values in 6 figures) I get an error about "_clampProjectionMatrix not applied" and a znear of roughly max_float and a zfar of -max_float. This only seems to be a problem with vertex data, display osg::shapes at these coords is fine. I