Re: [osg-users] Multi display systems with an offset viewpoint

2008-02-28 Thread Murray Curtis
Thanks JP, thats an interesting project. Unfortunately I couldn't get it to compile under Linux. Anyway, what I'm after is a method of calculating the frustum at run time. Could that be something planned for camera config files Robert? Cheers Murray J.P. Delport wrote: > Maybe have a look at

Re: [osg-users] Multi display systems with an offset viewpoint

2008-02-28 Thread J.P. Delport
Maybe have a look at this: http://orihalcon.jp/projdesigner/ cheers jp Murray Curtis wrote: > I have driving simulators with three projected screens 4.5 metres wide > arranged in half a hexagon that are viewed from slightly off center. The > car is centered but the driver is off to the left or

[osg-users] Multi display systems with an offset viewpoint

2008-02-27 Thread Murray Curtis
I have driving simulators with three projected screens 4.5 metres wide arranged in half a hexagon that are viewed from slightly off center. The car is centered but the driver is off to the left or right by about 300mm. To move the vanishing point in front of the driver I have been simply rota