[osg-users] MultiContext rendering

2008-10-10 Thread Roman Grigoriev
Hi guys I try realize simple clone rendering in two windows I render scenegraph once then write to texture and show it on 2 windows so 1 have 2 windows created like this osg::ArgumentParser arguments(argc,argv); osgViewer::CompositeViewer viewer_(arguments);

Re: [osg-users] MultiContext rendering

2008-10-10 Thread Robert Osfield
Hi Roman, It could be that the vista drivers don't support sharing contexts. It also could be that the reuse of the Traits objects for both context is the problem - I've never tried this and wouldn't recommend it, so please just use a separate Traits objects. Sharing contexts is also something