I threw in my two cents and pimped OSG in the Reddit comments.
http://www.reddit.com/r/programming/comments/icfw3/opengl_vs_direct3d_a_tale_of_missed_opportunities/
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene
On Thu, 2011-06-30 at 10:03 -0600, Chris 'Xenon' Hanson wrote:
I threw in my two cents and pimped OSG in the Reddit comments.
http://www.reddit.com/r/programming/comments/icfw3/opengl_vs_direct3d_a_tale_of_missed_opportunities/
Another redditor!!! :)
Hi Chris,
I threw in my two cents and pimped OSG in the Reddit comments.
http://www.reddit.com/r/programming/comments/icfw3/opengl_vs_direct3d_a_tale_of_missed_opportunities/
That was a pretty good write-up, though it stops when things start
getting interesting again.
And I agree with
Wow, that's a fascinating read.
I took a look at D3D at V1.0 and didn't make it thru Chapter #1. BTW, I still
have that book. :O
Looked like a bunch of Jr. High kids wrote it - much like most of their API's
at the time.
Although, I have to say they've 'grown up' as their API's are no longer
Chris,
Great defense of OGL. Clearly there were a few OGL bigots in that forum
that really spiced things up with some of their comments. The DirectX
vs. OGL debate is more akin to a religious war than anything else.
Long live OGL...and of course, OSG...
-Shayne
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