Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Hello, I compiled this version on Windows 10 x64, Visual Stdio 2017 and it works very well. But in the compilation I had an error on the dicom plugin, it detects the dcmtk included in ITK, but it did not add the inclusion path in the generated project until I did it manually. Except that everything works. Thank you very much. Cheers, Mohammed -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=73891#73891 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Hi Robert, No problem, I mostly wanted to flag this issue to others on the list. If time allows I will dig into the source and see if I can find something. Cheers, Per On 28 May 2018 at 12:47, Robert Osfieldwrote: > Hi Per, > > I'm afraid I've already tagged the stable 3.6.1 so any further fixes > that may be needed will have to go into 3.6.2. I asked for lots of > testing and waited a long as I could before tagging 3.6.1, I have to > move on though as there is always other work to complete. > > I will be busy with client work through this week so don't am not > scheduling time to chase up bugs on the OSG. Others are welcome to > chip in. Fixes that are made to OSG master or the 3.6 branch will > contribute to 3.6.2, I'll go for this once any fixes settle down. I > probably won't attempt to go for 3.6.2 until September as these > releases, even point releases take a lot of me time. > > Cheers, > Robert. > > > On 28 May 2018 at 10:29, Per Nordqvist wrote: > > Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine > but > > some of my > > animated FBX models are flipped upside down. > > > > To display them correctly with osgviewer I have to use the metaloader: > > osgviewer mymodel.fbx.(180,0,0).rot > > Oddly, they load fine in osganimationviewer. > > > > Not exactly a showstopper but I wonder if anyone else are seeing this? > > (Static fbx models work fine, only some of the animated are broken) > > > > I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this > problem > > on > > my previous version (osg 3.5.5). > > > > I can share a sample privately if it helps. > > > > Thanks! > > > > /Per > > > > On 23 May 2018 at 20:58, Robert Osfield > wrote: > >> > >> Hi All, > >> > >> And around we go again!! Release candidate 7: > >> > >> > >> https://github.com/openscenegraph/OpenSceneGraph/ > tree/OpenSceneGraph-3.6.1-rc7 > >> > >> Please test folks and let us know of success/failure. > >> > >> Thankyou :-) > >> Robert. > >> > >> -- ChangeLog since rc6 > >> > >> Wed, 23 May 2018 19:53:12 +0100 > >> Author : Robert Osfield > >> Updates for 3.6.1-rc7 > >> > >> Wed, 23 May 2018 17:02:28 +0100 > >> Author : Robert Osfield > >> Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version > >> to retain compatibility with binaries made with 153 SOVERSION prior to > >> the Imageattachement change > >> > >> Wed, 23 May 2018 14:30:31 +0100 > >> Author : Robert Osfield > >> Implemented StateGraph reuse in in scene graph Canera's RenderStage. > >> > >> Wed, 23 May 2018 14:13:27 +0100 > >> Author : Robert Osfield > >> Fixed warning of RenderLeaf's having multiple references in > >> CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the > >> StateGraph at the end of RenderStage::draw() > >> > >> Wed, 23 May 2018 07:47:15 +0100 > >> Author : Robert Osfield > >> Added check to make sure that glEnablei and glDisablei are only called > >> when the capability is non zero to fix GL invalid value error. > >> > >> Wed, 23 May 2018 06:32:42 +0100 > >> Author : Robert Osfield > >> Fixed type of Timer_t under Windows > >> ___ > >> osg-users mailing list > >> osg-users@lists.openscenegraph.org > >> http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org > > > > > > > > ___ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users- > openscenegraph.org > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Hi Per, I'm afraid I've already tagged the stable 3.6.1 so any further fixes that may be needed will have to go into 3.6.2. I asked for lots of testing and waited a long as I could before tagging 3.6.1, I have to move on though as there is always other work to complete. I will be busy with client work through this week so don't am not scheduling time to chase up bugs on the OSG. Others are welcome to chip in. Fixes that are made to OSG master or the 3.6 branch will contribute to 3.6.2, I'll go for this once any fixes settle down. I probably won't attempt to go for 3.6.2 until September as these releases, even point releases take a lot of me time. Cheers, Robert. On 28 May 2018 at 10:29, Per Nordqvistwrote: > Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but > some of my > animated FBX models are flipped upside down. > > To display them correctly with osgviewer I have to use the metaloader: > osgviewer mymodel.fbx.(180,0,0).rot > Oddly, they load fine in osganimationviewer. > > Not exactly a showstopper but I wonder if anyone else are seeing this? > (Static fbx models work fine, only some of the animated are broken) > > I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem > on > my previous version (osg 3.5.5). > > I can share a sample privately if it helps. > > Thanks! > > /Per > > On 23 May 2018 at 20:58, Robert Osfield wrote: >> >> Hi All, >> >> And around we go again!! Release candidate 7: >> >> >> https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7 >> >> Please test folks and let us know of success/failure. >> >> Thankyou :-) >> Robert. >> >> -- ChangeLog since rc6 >> >> Wed, 23 May 2018 19:53:12 +0100 >> Author : Robert Osfield >> Updates for 3.6.1-rc7 >> >> Wed, 23 May 2018 17:02:28 +0100 >> Author : Robert Osfield >> Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version >> to retain compatibility with binaries made with 153 SOVERSION prior to >> the Imageattachement change >> >> Wed, 23 May 2018 14:30:31 +0100 >> Author : Robert Osfield >> Implemented StateGraph reuse in in scene graph Canera's RenderStage. >> >> Wed, 23 May 2018 14:13:27 +0100 >> Author : Robert Osfield >> Fixed warning of RenderLeaf's having multiple references in >> CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the >> StateGraph at the end of RenderStage::draw() >> >> Wed, 23 May 2018 07:47:15 +0100 >> Author : Robert Osfield >> Added check to make sure that glEnablei and glDisablei are only called >> when the capability is non zero to fix GL invalid value error. >> >> Wed, 23 May 2018 06:32:42 +0100 >> Author : Robert Osfield >> Fixed type of Timer_t under Windows >> ___ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Just tested OpenSceneGraph-3.6.1-rc7 with my application, it builds fine but some of my animated FBX models are flipped upside down. To display them correctly with osgviewer I have to use the metaloader: osgviewer mymodel.fbx.(180,0,0).rot Oddly, they load fine in osganimationviewer. Not exactly a showstopper but I wonder if anyone else are seeing this? (Static fbx models work fine, only some of the animated are broken) I'm on xubuntu 16.04, fbx SDK version 2017_1 and I haven't seen this problem on my previous version (osg 3.5.5). I can share a sample privately if it helps. Thanks! /Per On 23 May 2018 at 20:58, Robert Osfieldwrote: > Hi All, > > And around we go again!! Release candidate 7: > >https://github.com/openscenegraph/OpenSceneGraph/ > tree/OpenSceneGraph-3.6.1-rc7 > > Please test folks and let us know of success/failure. > > Thankyou :-) > Robert. > > -- ChangeLog since rc6 > > Wed, 23 May 2018 19:53:12 +0100 > Author : Robert Osfield > Updates for 3.6.1-rc7 > > Wed, 23 May 2018 17:02:28 +0100 > Author : Robert Osfield > Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version > to retain compatibility with binaries made with 153 SOVERSION prior to > the Imageattachement change > > Wed, 23 May 2018 14:30:31 +0100 > Author : Robert Osfield > Implemented StateGraph reuse in in scene graph Canera's RenderStage. > > Wed, 23 May 2018 14:13:27 +0100 > Author : Robert Osfield > Fixed warning of RenderLeaf's having multiple references in > CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the > StateGraph at the end of RenderStage::draw() > > Wed, 23 May 2018 07:47:15 +0100 > Author : Robert Osfield > Added check to make sure that glEnablei and glDisablei are only called > when the capability is non zero to fix GL invalid value error. > > Wed, 23 May 2018 06:32:42 +0100 > Author : Robert Osfield > Fixed type of Timer_t under Windows > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
On 25 May 2018 at 12:35, Björn Blissingwrote: > I am currently building OSG and our application as 64-bit on Visual Studio > 2017 (version 15.7.2). > > Regarding the rest of the community. I noticed today that the link between > the forum and the mailinglist have been down. > I have gotten the emails, but I have not seen them on the forum. Until this > mail which is available at the forum as well. I just checked, osg-users messages look to be posted to the forum, but not new forum messages to osg-users. I don't have anything to do with the maintenance of the forum so can't comment on what might be amiss. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
I am currently building OSG and our application as 64-bit on Visual Studio 2017 (version 15.7.2). Regarding the rest of the community. I noticed today that the link between the forum and the mailinglist have been down. I have gotten the emails, but I have not seen them on the forum. Until this mail which is available at the forum as well. Regards Björn >-Original Message- >From: osg-users <osg-users-boun...@lists.openscenegraph.org> On Behalf Of >Robert Osfield >Sent: Friday, May 25, 2018 1:31 PM >To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> >Subject: Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7 > >Hi All, > >On 24 May 2018 at 10:36, Björn Blissing <bjorn.bliss...@vti.se> wrote: >> Just tested this tag on our driving simulator software without problems. > >Thanks for the testing Björn, good to hear that rc7 is working well >for you. What platforms are you testing on? > >I wee reminder to the rest of the community, I'm waiting on feedback >on testing of 3.6.1-rc7 across a range of build platforms and >applications. Once it looks like things are working well across the >main platforms I'll go ahead and tag the 3.6.1 stable release. > >Thanks for your help, >Robert. >___ >osg-users mailing list >osg-users@lists.openscenegraph.org >http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Hi All, On 24 May 2018 at 10:36, Björn Blissingwrote: > Just tested this tag on our driving simulator software without problems. Thanks for the testing Björn, good to hear that rc7 is working well for you. What platforms are you testing on? I wee reminder to the rest of the community, I'm waiting on feedback on testing of 3.6.1-rc7 across a range of build platforms and applications. Once it looks like things are working well across the main platforms I'll go ahead and tag the 3.6.1 stable release. Thanks for your help, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] OpenSceneGraph-3.6.1 release candidate 7
Just tested this tag on our driving simulator software without problems. Regards Björn >-Original Message- >From: osg-users <osg-users-boun...@lists.openscenegraph.org> On Behalf Of >Robert Osfield >Sent: Wednesday, May 23, 2018 8:59 PM >To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> >Subject: [osg-users] OpenSceneGraph-3.6.1 release candidate 7 > >Hi All, > >And around we go again!! Release candidate 7: > > >https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGrap >h-3.6.1-rc7 > >Please test folks and let us know of success/failure. > >Thankyou :-) >Robert. > >-- ChangeLog since rc6 > >Wed, 23 May 2018 19:53:12 +0100 >Author : Robert Osfield >Updates for 3.6.1-rc7 > >Wed, 23 May 2018 17:02:28 +0100 >Author : Robert Osfield >Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version >to retain compatibility with binaries made with 153 SOVERSION prior to >the Imageattachement change > >Wed, 23 May 2018 14:30:31 +0100 >Author : Robert Osfield >Implemented StateGraph reuse in in scene graph Canera's RenderStage. > >Wed, 23 May 2018 14:13:27 +0100 >Author : Robert Osfield >Fixed warning of RenderLeaf's having multiple references in >CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the >StateGraph at the end of RenderStage::draw() > >Wed, 23 May 2018 07:47:15 +0100 >Author : Robert Osfield >Added check to make sure that glEnablei and glDisablei are only called >when the capability is non zero to fix GL invalid value error. > >Wed, 23 May 2018 06:32:42 +0100 >Author : Robert Osfield >Fixed type of Timer_t under Windows >___ >osg-users mailing list >osg-users@lists.openscenegraph.org >http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OpenSceneGraph-3.6.1 release candidate 7
Hi All, And around we go again!! Release candidate 7: https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.1-rc7 Please test folks and let us know of success/failure. Thankyou :-) Robert. -- ChangeLog since rc6 Wed, 23 May 2018 19:53:12 +0100 Author : Robert Osfield Updates for 3.6.1-rc7 Wed, 23 May 2018 17:02:28 +0100 Author : Robert Osfield Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version to retain compatibility with binaries made with 153 SOVERSION prior to the Imageattachement change Wed, 23 May 2018 14:30:31 +0100 Author : Robert Osfield Implemented StateGraph reuse in in scene graph Canera's RenderStage. Wed, 23 May 2018 14:13:27 +0100 Author : Robert Osfield Fixed warning of RenderLeaf's having multiple references in CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the StateGraph at the end of RenderStage::draw() Wed, 23 May 2018 07:47:15 +0100 Author : Robert Osfield Added check to make sure that glEnablei and glDisablei are only called when the capability is non zero to fix GL invalid value error. Wed, 23 May 2018 06:32:42 +0100 Author : Robert Osfield Fixed type of Timer_t under Windows ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org