[osg-users] Osg and threads

2011-01-13 Thread Vincent Bourdier
Hi all, Currently working on a way to manage the memory efficiently, I would like to know what are the osg threads running ? I mean there are some threads in the databasePager, depending on the rendering threading mode there are threads for the render, the cull, or whatever... Did I miss

Re: [osg-users] Osg and threads

2011-01-13 Thread Vincent Bourdier
Hi Robert, First of all thanks for your answer, I didn't know about the Viewer::startThreading/stopThreading() and this sounds interesting I know that my request seems to be a very strange way to manage memory by pausing threads ... But I am not (completely) crazy. The datas amount I have to

Re: [osg-users] Osg and threads

2011-01-13 Thread Vincent Bourdier
Hi, I'm still having issues with that... I use a composite viewer with only one view. I tried to call startThreading/stopThreading() but it does nothing... I also tried getAllThreads(...) to get for each thread its thread ID, and it returns me only one thread with ID to 0... even if I know

[osg-users] OSG and Threads

2007-11-21 Thread Robert Hansford
Hi all, I'm in the process of redesigning our OSG application (the current version is little better than a proof-of-principle prototype, and wasn't written by me) and I'm trying to sort out how the threads will interact. The application has to render imagery from one or more views of a common