Hi everybody,
I just ran some test on my pagedLOD based scene, and i found a behavior
I never saw before :
My pagedLOD nodes have a range based on 400 pixel size on screen to switch.
I just saw that when I go far from the node, it switches with lower
resolution node (as expected) but when I put my camera to it original
position (before moving far) the swith to higher node is not done. I
have to go near from it to see the switch to higher detailed node.
I think this is normal behavior to avoid having the children switching
again and again if we are around the 400px limit, but I would like to be
sure...
Thanks for your help.
Regards,
Vincent.
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