Thanks guys. Personally I third your opinions, but wanted to bring it up.
cheers
Mattias
On Wed, Sep 2, 2015 at 9:56 AM, Sebastian Messerschmidt
wrote:
> Hi Matthias,
>
> I second Robert's opinion. Passing a zero-length vector simply causes in
> invalid results to be calculated.
> My vote would b
Hi Matthias,
I second Robert's opinion. Passing a zero-length vector simply causes in
invalid results to be calculated.
My vote would be towards using an assert, so the user is noticed in
debug builds about the potentially wrong results.
Thats what some other libraries do to hint invalid parame
Hi Mattias,
On 2 September 2015 at 08:24, Mattias Helsing wrote:
> I guess it's to old performance vs user-friendliness problem, and
> that's why I wanted to bring it up here before submitting anything.
>
> What do you think?
>
For code that used in inner loops I generally prefer to avoid extr
Hi
Our team chased down a bug where we passed an invalid rotation vector to:
void osg::Quat::makeRotate(const osg::Vec3d& from, const osg::Vec3d& to)
we passed an all zeroes Vec3d in the from parameter. This is then used
to normalize the vector, which causes INF values and lots of bad
things fur
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