I'm porting an app from 1.2 to 2.x, and it is not immediately obvious to me
how to implement a callback I was setting with
Producer::RenderSurface::addRealizeCallback. (The callback toggles VSYNC via
the WGL_EXT_swap_control extension.) What is the preferred method for doing
this under osgViewer?
Hi Glenn,
You can pass do the equivalent of realize callback by setting the
RealizerOperation on the Viewer. See the osgshaderterrain example.
Robert.
On 9/27/07, Glenn Waldron [EMAIL PROTECTED] wrote:
I'm porting an app from 1.2 to 2.x, and it is not immediately obvious to me
how to
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