Hi Peter,
what I'm asking:
-if an object has a parent osg::Group that has been set to RenderBin with
a value of 10 and the object itself uses
RenderBin with a value of 20 then which is used?
I think the object should be rendered after its parent, no matter whose bin
number is greater,
thanks, this helped.
the nested makes perfect sense..
i'm on track again,
once again thanks,
peter
On Mon, Nov 3, 2008 at 3:06 PM, Lionel Lagarde [EMAIL PROTECTED]wrote:
Hi Peter,
Peter Wraae Marino wrote:
Hi Users,
trying to clarify some specs on the renderbin, perhaps someone could
Whoops, forgot to attach.
MONDAY... *sigh*
On Mon, 2008-11-03 at 09:48 -0500, Jeremy Moles wrote:
Here's a quick example you can use to play around with RenderBin
settings; notice how you can make one object appear on top of another,
just by changing the binNum.
I'm not sure if this is a
Hi Peter,
Peter Wraae Marino wrote:
Hi Users,
trying to clarify some specs on the renderbin, perhaps someone
could help:
whatI'm assuming:
-there are two default renderbins created at startup "RenderBin"
and "DepthSortedBin"
-"DepthSortedBin" is always render after
Here's a quick example you can use to play around with RenderBin
settings; notice how you can make one object appear on top of another,
just by changing the binNum.
I'm not sure if this is a worth examples addition, but perhaps.
On Mon, 2008-11-03 at 15:19 +0100, Peter Wraae Marino wrote:
.
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Wraae
Marino
Sent: Monday, November 03, 2008 2:44 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] RenderBin understanding
Hi Users,
trying to clarify some specs on the renderbin, perhaps
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