Re: [osg-users] Rendering Textured Quad no longer working after moving to different View

2016-09-12 Thread Valerian Merkling
Hi, Reading this thread http://forum.openscenegraph.org/viewtopic.php?t=16128 scared me a little : I'm using a UpdateCallback to add node into my scene graph. I've no problem with it for know but my goal was to make a clean migration from openGL to OSG, so I would like to make it better. I'm

[osg-users] Rendering Textured Quad no longer working after moving to different View

2016-09-12 Thread Philipp Meyer
Hi, I have a little annoying issue here and fail to understand why it happens or what goes wrong. Im using a shader to compute various output Textures, some for direct display, others for post processing. To be able to easily display the rendered Textures, I created a little helper class