Hi J-S,
On Wed, May 14, 2008 at 8:27 PM, Jean-Sébastien Guay
[EMAIL PROTECTED] wrote:
I'll do it, I'll do it! :-)
;-)
(seriously, it's one of the things I have to do in the next few days for our
own software, and I was planning on making it generic enough to factor out)
A few questions
Hello Robert,
Ideally it'd be configurable - so you can capture particular camera's,
through to all cameras. There is also the aspect of capturing the
window contents rather than just individual cameras.
OK, interesting. I'll think about this and try some possible solutions.
The filename
Hello All,
I am updating an application from osgProducer to osgViewer. The last
bit of functionality I need to replicate is taking a screenshot. I
used osgProducer::Viewer::setWriteImageWhenDone in the past and was
wondering if there was a replacement for it. I searched the archives
but didn't
Hi,
osg::ref_ptrosg::Image image = new osg::Image;
image-readPixels(_x,_y,_width,_height, GL_RGB,GL_UNSIGNED_BYTE);
osgDB::writeImageFile(*image,_filename);
you could add that piece to a osgGA::GUIEventHandler so that it take the
snapshot on a key press.
Hope this helps.
Regards
Hi Galen and Arne,
On Wed, May 14, 2008 at 7:32 PM, Arne Kreutzmann
[EMAIL PROTECTED] wrote:
osg::ref_ptrosg::Image image = new osg::Image;
image-readPixels(_x,_y,_width,_height, GL_RGB,GL_UNSIGNED_BYTE);
osgDB::writeImageFile(*image,_filename);
you could add that piece to a
Hi Robert,
My plan is to add an EventHandler to do screen snapshots and provide
this along with the osgViewer::ViewEventHandlers family of handlers,
its just time and a overflowing todo list has prevented me from
tackling it. Others are welcome to dive in and add it :-)
I'll do it, I'll do
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