Hi All, OSG 2.7.4 - I'm seeing a reversed normal when running osgUtil::SmoothingVisitor on a drawable containing only tri-strips. Not sure if it is the first or last vertex, but I've repeated it with several different examples.
Has anyone else seen this? sean -- Sean Spicer Executive Vice President & Chief Technology Officer Aqumin (www.aqumin.com) Office....+1.281.466.4848 Mobile...+1.713.447.2706 Fax.......+1.281.466.4849
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