ent: Saturday, January 26, 2008 9:06 PM
> To: [EMAIL PROTECTED]; OpenSceneGraph Users
> Subject: Re: [osg-users] Scene prerender for selecting parameters needed for
> cull and final screen render
>
>
> Hi Wojciech,
>
> I understand where you are coming from, unfortunately its a pre
--
From: Robert Osfield [mailto:[EMAIL PROTECTED]
Sent: Saturday, January 26, 2008 9:06 PM
To: [EMAIL PROTECTED]; OpenSceneGraph Users
Subject: Re: [osg-users] Scene prerender for selecting parameters needed for
cull and final screen render
Hi Wojciech,
I understand where you are coming from, unfo
Hi Wojciech,
I understand where you are coming from, unfortunately its a pretty
complex topic and one that really needs you to submerge yourself in it
to be able to really understand the issues - it really isn't a topic
that you can dip you toe in and out of. Right now I have another
large task t
Hi Robert,
I am struggling with building decent ShadowMapping approach for flight sim
application. Due to performance requirements I am hesistant to use multipass
PSSM and I am trying to implement (one extra pass only) some kind of
perspective shadow mapping derived algorithm. I went through Trape
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