Ulrich Hertlein wrote:
> Renan Mendes wrote:
>> what I mean with that. A snap is basically a sudden transformation of
>> the shape on the screen to a certain orientation and position in space
>
> Sorry, missed that the first time.
> As I understand it you want to scale the Drawable to a given si
Hi Renan,
Renan Mendes wrote:
> what I mean with that. A snap is basically a sudden transformation of
> the shape on the screen to a certain orientation and position in space
Sorry, missed that the first time.
As I understand it you want to scale the Drawable to a given size, place it in
a
ce
Hi, Ulrich.
This is what I've said in my first email:
"I am currently trying to implement 'snaps' in my application. I
don't know if that's the standard nomenclature, so I'll explain briefly what
I mean with that. A snap is basically a sudden transformation of the shape
on the screen
Hertlein <[EMAIL PROTECTED]>
Sent by: [EMAIL PROTECTED]
Date: 02/22/2008 11:48PM
Subject: Re: [osg-users] Setting BoundingBox
Renan Mendes wrote:
>"2 overloads have no legal conversion for 'this' pointer"
> ...
> (drawable->getBound()).set(-COMPRIMENTO - 0
Renan Mendes wrote:
>"2 overloads have no legal conversion for 'this' pointer"
> ...
> (drawable->getBound()).set(-COMPRIMENTO - 0.1, -LARGURA - 0.1,
> -ESPESSURA - 0.1,
> COMPRIMENTO + 0.1, LARGURA +
> 0.1, ESPESSURA + 0.1); // constants in capita
Hi, everyone.
I am currently trying to implement 'snaps' in my application. I
don't know if that's the standard nomenclature, so I'll explain briefly what
I mean with that.
A snap is basically a sudden transformation of the shape on the
screen to a certain orientation and position i
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