Re: [osg-users] Should RELEASE event have a button mask?

2008-03-25 Thread Robert Osfield
Hi Paul and Paul :) On Mon, Mar 24, 2008 at 10:11 PM, Paul Speed [EMAIL PROTECTED] wrote: I can't be sure because my memory is fuzzy... but as I recall, osgGA events only tell you the current state of the buttons. This is true for down or up and is evident when you are pressing more than

Re: [osg-users] Should RELEASE event have a button mask?

2008-03-25 Thread Paul Speed
Robert Osfield wrote: Hi Paul and Paul :) On Mon, Mar 24, 2008 at 10:11 PM, Paul Speed [EMAIL PROTECTED] wrote: I can't be sure because my memory is fuzzy... but as I recall, osgGA events only tell you the current state of the buttons. This is true for down or up and is evident when

[osg-users] Should RELEASE event have a button mask?

2008-03-24 Thread Paul Martz
Hi Robert -- I've encountered an issue with osgGA mouse RELEASE events and need some background info to determine whether this is a bug that requires a fix or not. When I receive a PUSH or DRAG mouse event, the button mask tells me which button is depressed. However, when I get a RELEASE event,

Re: [osg-users] Should RELEASE event have a button mask?

2008-03-24 Thread Paul Martz
...or I could just use getButton(). (Note to self: read code before posting.) -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Monday, March 24, 2008 3:49 PM To: 'OpenSceneGraph Users' Subject: [osg-users] Should RELEASE event have a button

Re: [osg-users] Should RELEASE event have a button mask?

2008-03-24 Thread Paul Speed
:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of *Paul Martz *Sent:* Monday, March 24, 2008 3:49 PM *To:* 'OpenSceneGraph Users' *Subject:* [osg-users] Should RELEASE event have a button mask? Hi Robert -- I've encountered an issue with osgGA mouse RELEASE