: w.p.lewandow...@gmail.com
Date: Wed, 3 Jul 2013 14:30:43 +0200
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Some Question About OSGOean class :FFTSimulation
One more word. I might have been wrong that it was 0 frequency. Memory does not
serve me well these days ;-). So do not
One more word. I might have been wrong that it was 0 frequency. Memory does
not serve me well these days ;-). So do not rely on the fact it was 0
frequency or 0 vs N/2 index. It might have been some other frequency but
certainly there were an issue with matching proper indices of FFT input
array fo
Hi, Will (Mi ?)
I am also curious what will Kim answer.
I have not studied osgOcean thoroughly and never used it in practice except
for few test runs. But I will want to share some of my observations I made
long time ago when I worked on my own Tessendorf paper implementation. We
all are practica
Dear Kim,
I have done some research on the paper "Simulating Ocean Water" (the
paper you provide for me several days ago). And the third part -- Practical
Ocean Wave Algorthms is an attriactive algorthms.
However , the corresponding codes in OSGOcean class -- FFTSimualtion-
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