Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2009-02-13 Thread Riccardo Corsi

Hi All,

I recover al old thread...
I'm trying to use the stereo setup with the same settings you mentioned, 
both with the Vuzix HMD, and with the eMagin Z-800 (http://www.3dvisor.com)

I have a Quadro FX 3700 as graphics HW.

Unfortunately, I can only see the image flickering because of the 
switch between the right and left images, but no way to address the 2 
different frames to the HMD right/left channels.


Which settings might be wrong?
On the nVidia Panel I tried all of the combination among:

** Force stereo shuttering
** Stereo - Enable
** Stereo - Swap Eyes

settings, always using the --stereo QUAD_BUFFER option on osgViewer.

Is there any dependency with the multiple display setup?
I tried the clone and Dual View options, but still no luck...

Thank you on advance for any suggestion!
Cheers_ricky



On 14/11/2008 16.14, David Spilling wrote:
Thanks for the help. That all worked, more or less out-of-the-box, 
using QUAD_BUFFER. As suggested, we had to enable stereo in the OpenGL 
driver.


I was slightly misinformed about the actual hardware, what we are 
actually using is this : 
http://www.vuzix.com/iwear/products_vr920.html, which also uses a 
field sequential sort of stereo. LIke I said though, all works OK.


Out of curiosity, in a couple of our apps we set various features of 
the views e.g. window sizes (via graphics context traits), projection 
matrix resize policy and so on. For anaglyphic stereo mode, this was 
all fine, but in quad buffer, we got lots of OpenGL warnings. Turning 
a big set of methods off fixed them in the short term, but lost some 
functionality; in the long term we'd like to fix this.Are there things 
that one shouldn't do in quad_buffer that are OK in other stereo modes?


David



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[osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread David Spilling
Dear All,

I'm a bit new to stereo modes (so take pity on me), but are any of the OSG
supported stereo modes (QUAD_BUFFER, *_INTERLACE, *_SPLIT, *_EYE,
ANAGLYPHIC) the same thing as field sequential? I guess I know that the
interlace/split/anaglyphic ones are out, but I was not sure what quad_buffer
actually supported...

Has anybody tried to get these things (
http://www.personaldisplay.com/content/fmds/fmd_sub02_01.asp, and related
models) working with OSG?

Thanks in advance,

David
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Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread Jan Ciger
Hi David,

 Dear All,

 I'm a bit new to stereo modes (so take pity on me), but are any of the OSG
 supported stereo modes (QUAD_BUFFER, *_INTERLACE, *_SPLIT, *_EYE,
 ANAGLYPHIC) the same thing as field sequential? I guess I know that the
 interlace/split/anaglyphic ones are out, but I was not sure what
 quad_buffer actually supported...

Field-sequential stereo means that the frames are sent in a time-multiplexed 
manner - i.e. first left image, then right image, then left image, then right 
image, etc.

This is typically used with shutter glasses, with an extra wire to synchronize 
them. OSG supports this mode using the QUAD_BUFFER mode. However, to have this 
work you need a graphic card and driver that support it - that is typically 
something from the nVidia Quadro range or ATI FireGL. 

The consumer hardware (GeForce, Radeon) has it disabled and typically lack the 
extra mini DIN synchronization connector (three pin, round connector, similar 
to the old PS/2 mouse connector). 

nVidia has something called consumer stereo driver for GeForce that will 
generate frame-sequential stereo imagery by intercepting the DirectX/OpenGL 
pipeline, moving the camera and rendering each frame twice for you, however I 
cannot recommend it. It is incredibly difficult to get to work (the Windows-
only drivers work only with specific versions of ForceWare in Windows, usually 
very old ones that do not support current hardware), it is unstable and you 
have little control over the stereo settings. Also, it doesn't actually give 
you QUAD_BUFFER support, so you need to render normally and pray that the 
driver does its magic and you get a somewhat correct stereo output.


 Has anybody tried to get these things (
 http://www.personaldisplay.com/content/fmds/fmd_sub02_01.asp, and related
 models) working with OSG?


That should be pretty easy to get working with a Quadro, set to synchronize 
via the DDC pin on the VGA connector. Set OSG to QUAD_BUFFER mode and off you 
go. Unfortunately, what they do not tell you in their sales pitch is that you 
need at least one of the high-end Quadros (about 800 USD+ investment for the 
cheapest one) to have this to work - the lower end stuff doesn't support 
stereo ...

The FX605 seems to be a better option - it takes two VGA inputs where you feed 
both images in parallel (HORIZONTAL_SPLIT or VERTICAL_SPLIT OSG mode). That 
you can feed with any graphic card with two VGA outputs, even an old GeForce 
will do. This way of feeding the HMD is common on the higher-end hardware as 
well, in case you would like to upgrade later.

Regards,

Jan




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Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread David Spilling
Jan,

Thanks for the very informative reply.


Unfortunately, what they do not tell you in their sales pitch is that you
 need at least one of the high-end Quadros (about 800 USD+ investment for
 the
 cheapest one) to have this to work - the lower end stuff doesn't support
 stereo ...


We have it on a Quadro (Quadro FX 2500M); hence just running quad_buffer
should work?

David
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Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread Pierre Bourdin (gmail)
Le vendredi 14 novembre 2008 à 13:20 +, David Spilling a écrit :

 Jan,
 
 Thanks for the very informative reply.
 
 
 
 Unfortunately, what they do not tell you in their sales pitch
 is that you
 need at least one of the high-end Quadros (about 800 USD+
 investment for the
 cheapest one) to have this to work - the lower end stuff
 doesn't support
 stereo ...
 
 
 We have it on a Quadro (Quadro FX 2500M); hence just running
 quad_buffer should work?
 
 David
 

Yes it's working out of shell with osgviewer,  setting it in stereo
mode:

OSG_STEREO=ON
OSG_STEREO_MODE=QUAD_BUFFER

You may also need to activate de quad buffer rendering of your quadro in
the advance settings (or stereo rendering may be, can't remember the
exact name...)

Pierre.
 
 
 
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Pierre BOURDIN
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fax: 04 68 55 03 86
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Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread Jan Ciger
 Jan,

 Thanks for the very informative reply.

Welcome. 



 Unfortunately, what they do not tell you in their sales pitch is that you

  need at least one of the high-end Quadros (about 800 USD+ investment for
  the
  cheapest one) to have this to work - the lower end stuff doesn't support
  stereo ...

 We have it on a Quadro (Quadro FX 2500M); hence just running quad_buffer
 should work?

If that card supports stereo (can't find it on the web site), then yes. Don't 
forget to turn on the stereo support in the driver settings (in the nVidia 
control panel on Windows, in xorg.conf on Linux) first, though - otherwise you 
will get an OpenGL error when you try to use an unsupported feature.

Regards,

Jan


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Re: [osg-users] Stereo : Meaning of field sequential, I-visor

2008-11-14 Thread David Spilling
Thanks for the help. That all worked, more or less out-of-the-box, using
QUAD_BUFFER. As suggested, we had to enable stereo in the OpenGL driver.

I was slightly misinformed about the actual hardware, what we are actually
using is this : http://www.vuzix.com/iwear/products_vr920.html, which also
uses a field sequential sort of stereo. LIke I said though, all works OK.

Out of curiosity, in a couple of our apps we set various features of the
views e.g. window sizes (via graphics context traits), projection matrix
resize policy and so on. For anaglyphic stereo mode, this was all fine, but
in quad buffer, we got lots of OpenGL warnings. Turning a big set of methods
off fixed them in the short term, but lost some functionality; in the long
term we'd like to fix this.Are there things that one shouldn't do in
quad_buffer that are OK in other stereo modes?

David
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