Robert Osfield wrote:
Hi John
Probably the easiest way for me to resolve the dirty not effecting all
tiles is to try it out at my end. Could you submit your changes for
the vertical scale to osg-submissions, then I can review it, merge in
appropriate, make changes if required, then I can then
Hi Robert,
Thanks for quick and informative answer.
In terms of implementation the route to take is write a
Registry::ReadFileCallback that ...[snip]...
Hmm... this sounds a bit complicated, especially since I am an OSG newbe.
If you are building with the VPB --terrain option rather than
Hi John,
Comments at bottom
On Wed, May 21, 2008 at 8:09 AM, John Vidar Larring
[EMAIL PROTECTED] wrote:
This gave me an idea to how I could implement the verical exaggeration
feature for osgTerrrain databases. Please review the below and comment on
any conceptual errors so that I won't
Hi,
When creating globes with VPB one can use the option -v (vertical
multiplier) to set permanent vertical exaggeration for the generated
model. However, in our software solution the user must be able to set
vertical exaggeration from the GUI (i.e. dynamically alter vertical
exaggeration).
Hi John,
VPB builds purely static databases that are stored on disk to be later
loaded by the runtime that visualizes it. Since you want to vary the
vertical exaggeration at runtime then the solution will have to be
entirely on the OSG side, VPB actually has little to do with the
actual
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