Hi Andrey,
On 27 August 2012 06:02, Andrey Zubarev azb...@gmail.com wrote:
Here is a picture that explains the problem:
[Image: http://s12.postimage.org/t6lnevl19/Distor.png ]
Thanks for the image, this confirms it's the very common and expected
result of depth sorting of transparent objects
Thank you, Robert!
The second advice helps a lot :D
Cheers, Andrey
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http://forum.openscenegraph.org/viewtopic.php?p=49558#49558
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robertosfield wrote:
I have so many posts to get through I'll not dive into getting source
code to build, could you explain what you mean by distortion, a series
of screen shots would be a good way to explain this.
Hi, Robert!
Here is a picture that explains the problem:
[Image:
Hi Andrey,
On 2 August 2012 05:26, Andrey Zubarev azb...@gmail.com wrote:
Hi, all!
I have a problem with transparent objects. In the code (please, see attached
file) there is a red (opaque) sphere inside a yellow (transparent) capsule.
But when the capsule rotates, some kind of distorsions
Hi, all!
I have a problem with transparent objects. In the code (please, see attached
file) there is a red (opaque) sphere inside a yellow (transparent) capsule. But
when the capsule rotates, some kind of distorsions appear on it... Is it
possible to avoid these distorsions? How?
Thank in
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