Exactly what I want to do the next time I will work on it.
Thanks and regards
Dominic
Paul Martz schrieb:
Dominic Stalder wrote:
Hi there
I found out, that it makes a difference if the texture file is loaded
in the OSG file it self or in the application. If I load it in the
application the
Dominic Stalder wrote:
Hi there
I found out, that it makes a difference if the texture file is loaded in
the OSG file it self or in the application. If I load it in the
application the transparency works.
After you load it into your application and get the results you want,
then dump your
Hi there
we use the skydome.osg of the OSG examples. Is it possible to make this
one transparent, so that only the clouds are visible.
We converted the skymap.jpg to a PNG file with a transparent alpha
channel. Instead of a transparent skydome, it's just white where the
transparent color
Dominic Stalder wrote:
Hi there
we use the skydome.osg of the OSG examples. Is it possible to make this
one transparent, so that only the clouds are visible.
We converted the skymap.jpg to a PNG file with a transparent alpha
channel. Instead of a transparent skydome, it's just white where
On 12/11/2009 8:53 AM, Dominic Stalder wrote:
we use the skydome.osg of the OSG examples. Is it possible to make this
one transparent, so that only the clouds are visible.
We converted the skymap.jpg to a PNG file with a transparent alpha
channel. Instead of a transparent skydome, it's just
Hi Paul
thanks for the answer, but I don't need any shader in my programm.
Regards
Dominic
Paul Martz schrieb:
Dominic Stalder wrote:
Hi there
we use the skydome.osg of the OSG examples. Is it possible to make
this one transparent, so that only the clouds are visible.
We converted the
How can I set the state to include transparency?
Chris 'Xenon' Hanson schrieb:
On 12/11/2009 8:53 AM, Dominic Stalder wrote:
we use the skydome.osg of the OSG examples. Is it possible to make this
one transparent, so that only the clouds are visible.
We converted the skymap.jpg to a PNG
On 12/11/2009 10:15 AM, Dominic Stalder wrote:
How can I set the state to include transparency?
Here's an example:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2009-June/029244.html
You might be able to skip the rendering hint, and the backface cull will
probably
Hi Chris
I will try this, thanks a lot.
regards
Dominic
Chris 'Xenon' Hanson schrieb:
On 12/11/2009 10:15 AM, Dominic Stalder wrote:
How can I set the state to include transparency?
Here's an example:
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