Re: [osg-users] Using visitor to transfer material color to geometry color

2018-01-08 Thread Werner Modenbach
OK, I'm answering my own post. The issue is solved. Sorry for the noise here. - Werner - Am 08.01.2018 um 17:11 schrieb Werner Modenbach: > Hi all, > > I'm using gl3 mode in my project by setting > camera->getGraphicsContext()->getState()->setUseModelViewAndProjectionUniforms(_useGL3); > >

[osg-users] Using visitor to transfer material color to geometry color

2018-01-08 Thread Werner Modenbach
Hi all, I'm using gl3 mode in my project by setting camera->getGraphicsContext()->getState()->setUseModelViewAndProjectionUniforms(_useGL3); camera->getGraphicsContext()->getState()->setUseVertexAttributeAliasing(_useGL3); When loading external 3D scenes created in gl2 mode colors of