[osg-users] VPB for osg 2.4

2008-08-12 Thread Ralf Stokholm
Hi All Anyone having succes with a specific version of VPB for osg 2.4? Im building on windowsXP using vpbmaster and it seams to start out fine but then stops loading the processors and uses a huge amount of memmory. It dosent really seam to stop again. Brgs. Ralf Stokholm Arenalogic

Re: [osg-users] VPB for osg 2.4

2008-08-12 Thread Robert Osfield
On Tue, Aug 12, 2008 at 8:54 PM, Ralf Stokholm [EMAIL PROTECTED] wrote: Hi All Anyone having succes with a specific version of VPB for osg 2.4? I didn't tag a specific version of VPB for use with OSG. VPB is still in beta. I have to recommend using VPB svn trunk against OSG 2.6 for best

Re: [osg-users] VPB for osg 2.4

2008-08-12 Thread Ralf Stokholm
Hi Robert Thanks for the promt answer. im afraid I cant upgrade to osg 2.6 right now, we are using delta3d and it is currently constrained to 2.4. I could try building using the latest tagged VPB 0.9.7 with OSG 2.3.6 would a dataset created with this combination work with osg 2.4? Brgs. Ralf

Re: [osg-users] VPB for osg 2.4

2008-08-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
this helps... -Shayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ralf Stokholm Sent: Tuesday, August 12, 2008 1:54 PM To: OpenSceneGraph Users Subject: [osg-users] VPB for osg 2.4 Hi All Anyone having succes with a specific version of VPB for osg 2.4

Re: [osg-users] VPB for osg 2.4

2008-08-12 Thread Robert Osfield
Hi Ralf, It should be straight forward to recompile Delta3D against OSG 2.6, while it's isn't binary compatible with OSG 2.4 the API is very close and shouldn't introduce any porting issues. Robert. On Tue, Aug 12, 2008 at 9:19 PM, Ralf Stokholm [EMAIL PROTECTED] wrote: Hi Robert Thanks for

Re: [osg-users] VPB for osg 2.4

2008-08-12 Thread Ralf Stokholm
Hi again Yea, i just went over the latest release branch on delta3d, and it seams like they have indeed made the change to osg 2.6 ... Im so sry i didnt bother to do this first. My only apology is that there was a series of postings on the delta3d forum a while back surgesting that making the