Re: [osg-users] Viewer with 2 overlay nodes

2008-10-16 Thread Glenn Waldron
Rodolfo, You probably need to set a different texture unit for each overlay; see OverlayNode::setOverlayTextureUnit(2) for the second overlay node. Just a guess.. -gw On Thu, Oct 16, 2008 at 1:48 PM, Ortiz, Rodolfo [EMAIL PROTECTED] wrote: Hello, This may be a silly question, but is it

Re: [osg-users] Viewer with 2 overlay nodes

2008-10-16 Thread Ortiz, Rodolfo
That did the trick, thanks, -Rodolfo From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Glenn Waldron Sent: Thursday, October 16, 2008 12:09 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Viewer with 2 overlay nodes Rodolfo, You