Re: [osg-users] What is everyone doing for GUIs?

2009-05-19 Thread Butler, Lee Mr CIV USA USAMC
Is there any GUI toolkit that works with OSG that doesn't require OSG to run single-threaded? Qt, Wx and FLTK examples all do: setThreadingModel(osgViewer::Viewer::SingleThreaded); My datasets are relatively large and I'm only sustaining about 10 fps as it is. Dropping to single threaded drops

Re: [osg-users] What is everyone doing for GUIs?

2009-05-19 Thread Charles Cossé
A quick look at some old OSG-Motif code doesn't reveal more than a call to XInitThreads() ... there are no calls to setThreadingModel ... I have some code if you want it. -Charles On Tue, May 19, 2009 at 7:52 AM, Butler, Lee Mr CIV USA USAMC lee.but...@us.army.mil wrote: Is there any GUI

Re: [osg-users] What is everyone doing for GUIs?

2009-05-19 Thread Himar Carmona
We use also WPF, only windows, C++/CLI for integration with .NET. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] What is everyone doing for GUIs?

2009-05-18 Thread Jason Daly
Simon Hammett wrote: Gtk is quite nice but maybe an arse to install on windozes, there's dozens of dlls for it. We use Gtk, and we did go through the trouble of compiling it ourselves, which took a while. There is a binary release, though, and since it's pure C, there shouldn't be any

Re: [osg-users] What is everyone doing for GUIs?

2009-05-18 Thread Brian Stewart
Hi, We are using WPF, which is Windows-only, of course. We have a thin layer written in C++/CLI that wraps our code that uses OSG. Brian Stewart -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12433#12433

Re: [osg-users] What is everyone doing for GUIs?

2009-05-18 Thread Anna Sokol
Hi, If you are looking for something more lightweight then Qt or wxWidgets, might I suggest AntTweakBar, which is a very lightweight OpenGL GUI that works on Windows, Linux and most recently Mac OS X. - Anna Once we accept our limits, we go

Re: [osg-users] What is everyone doing for GUIs?

2009-05-17 Thread Hartmut Seichter
On 16/5/09 10:21 PM, Simon Hammett wrote: If you want a proper cross platform gui with all the bells and whistles, the three main choices are probably Qt, WxWidgets or Gtk. Qt is probably the most powerful and fully featured, but you have to use that dam MOC thing and the Qt framework.

[osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Mike Hall
Hey All, What are you all doing for GUI development in OSG? QT, WxWidgets, Roll you own etc? We are designing a system, and we would like to know what the majority of people out there are using. We would like to have menus, mouse clicks, dialogs, buttons etc. Thanks, skibud2

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Simon Hammett
If you want a proper cross platform gui with all the bells and whistles, the three main choices are probably Qt, WxWidgets or Gtk. Qt is probably the most powerful and fully featured, but you have to use that dam MOC thing and the Qt framework. WxWidgets seems to give quite small programs, but

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Andreas Goebel
Simon Hammett schrieb: If you want a proper cross platform gui with all the bells and whistles, the three main choices are probably Qt, WxWidgets or Gtk. Qt is probably the most powerful and fully featured, but you have to use that dam MOC thing and the Qt framework. WxWidgets seems to give

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Simon
Andreas Goebel wrote: Simon Hammett schrieb: If you want a proper cross platform gui with all the bells and whistles, the three main choices are probably Qt, WxWidgets or Gtk. Qt is probably the most powerful and fully featured, but you have to use that dam MOC thing and the Qt framework.

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Cory Riddell
Mike, Mike Hall wrote: Hey All, What are you all doing for GUI development in OSG? We are plugging OSG into existing software. Sadly, it's Windows only and uses MFC. OSG and MFC work surprisingly well together. I would *love* to dump MFC for something like Qt, but that just isn't going

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Gordon Tomlinson
Subject: [osg-users] What is everyone doing for GUIs? Hey All, What are you all doing for GUI development in OSG? QT, WxWidgets, Roll you own etc? We are designing a system, and we would like to know what the majority of people out there are using. We would like to have menus, mouse clicks

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Mojtaba Fathi
Hi I'm using WTL. Regards, Moji the Great --- On Sat, 5/16/09, Mike Hall mike.hallo...@gmail.com wrote: From: Mike Hall mike.hallo...@gmail.com Subject: [osg-users] What is everyone doing for GUIs? To: osg-users@lists.openscenegraph.org Date: Saturday, May 16, 2009, 4:01 AM Hey All, What

Re: [osg-users] What is everyone doing for GUIs?

2009-05-16 Thread Martin Beckett
[quote=Simon Hammett Qt is probably the most powerful and fully featured, but you have to use that dam MOC thing and the Qt framework.[/quote] With the visual studio ad-in using Qt is no more difficult than MFC. Getting the OS version initially built and configured takes a while, but less so