Re: [osg-users] another VPB question...

2008-12-19 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Thanks Robert. I'll give the GDAL folks a shout to see what they have to
say...

-Shayne

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert
Osfield
Sent: Friday, December 19, 2008 2:27 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] another VPB question...

HI Shayne,

This isn't a error message that I've written so it must be some that
GDAL is emitting.  As to why I cannot say.  Perhaps the GDAL community
might be familiar with it.

Robert.

On Thu, Dec 18, 2008 at 9:58 PM, Tueller,  Shayne R Civ USAF AFMC 519
SMXS/MXDEC  wrote:
> All,
>
>
>
> Occasionally I get the following warning when I'm building a database
using
> VPB:
>
>
>
> Warning 1: PackBitsDecode:Discarding 52 bytes to avoid buffer overrun
>
>
>
> Does anyone know what this pertains to or why it is happening?
>
>
>
> Thanks,
>
> -Shayne
>
> ___
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>
>
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Re: [osg-users] another VPB question...

2008-12-19 Thread Robert Osfield
HI Shayne,

This isn't a error message that I've written so it must be some that
GDAL is emitting.  As to why I cannot say.  Perhaps the GDAL community
might be familiar with it.

Robert.

On Thu, Dec 18, 2008 at 9:58 PM, Tueller,  Shayne R Civ USAF AFMC 519
SMXS/MXDEC  wrote:
> All,
>
>
>
> Occasionally I get the following warning when I'm building a database using
> VPB:
>
>
>
> Warning 1: PackBitsDecode:Discarding 52 bytes to avoid buffer overrun
>
>
>
> Does anyone know what this pertains to or why it is happening?
>
>
>
> Thanks,
>
> -Shayne
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
___
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[osg-users] another VPB question...

2008-12-18 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All,

 

Occasionally I get the following warning when I'm building a database using
VPB:

 

Warning 1: PackBitsDecode:Discarding 52 bytes to avoid buffer overrun

 

Does anyone know what this pertains to or why it is happening?

 

Thanks,

-Shayne 



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