Sounds like it could either be a manifest problem, or your mixing release
and debug libs,
Also turn up the OSG notify level to debug to get more info , are you sure
that image file is being found etc.
__
Gordon Tomlinson
<mailto:gor...@gordontomlinson.com> gor...@gordontomlinson.com
IM: <mailto:gordon3db...@3dscenegraph.com> gordon3db...@3dscenegraph.com
<http://www.vis-sim.com/> www.vis-sim.com
<http://www.gordontomlinson.com/> www.gordontomlinson.com
__
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Adaya
Lorenzo
Sent: Friday, April 24, 2009 7:17 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] dll tiff
I forgot some things. The code is like this:
osg::ref_ptr dummy;
std::string icon_path = "C:\\file.tif";
dummy = osgDB::readImageFile(icon_path.c_str());
and the dummy returns null.
2009/4/24 Adaya Lorenzo
Hi! I have some problems with osgdb_tiff and osgdb_tiffd.I have compiled osg
2.8, 3rdStudio with visual studio 2008 express Edition. I used Cmake first
and I included all the dependencies for that image format. When I execute a
program with that dll (in release or in debug) the dll loads and inmediatly
it unloads.Does somebody know why??What can I do??
Thx!
--
Adaya Lorenzo Leon
--
Adaya Lorenzo Leon
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