In my app, I have the viewer running in its own thread. I only change
the scene graph in a synchronized update callback (or to be more
precise, I'm serializing access to the data that the callback uses).
Using the default build settings, are the reference counting methods
thread safe?
Cory
On Mon, Mar 9, 2009 at 6:42 PM, Cory Riddell c...@codeware.com wrote:
Using the default build settings, are the reference counting methods
thread safe?
Yes.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
2 matches
Mail list logo