Re: [osg-users] osgText texture not reloading correctly the second time?

2009-06-02 Thread Fabian Chanton
Hi all, Same problem here... Any clue on how to solve this problem? Or maybe another way to load different scenarios? ... Thank you! Cheers, Fabian -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13377#13377

Re: [osg-users] osgText texture not reloading correctly the second time?

2009-06-02 Thread Jean-Sébastien Guay
Hello Fabian, Same problem here... Any clue on how to solve this problem? Or maybe another way to load different scenarios? I have not been able to reproduce the problem in a self-contained context (for example, by modifying an OSG example). It's still visible in our simulators sometimes

Re: [osg-users] osgText texture not reloading correctly the second time?

2009-05-04 Thread Juan Casanueva
Hi JS, I think I have exactly the same problem you are having. I have an application that opens/closes a osg viewer. When I close the osg viewer, everything gets deleted, even the viewer. However, when I open the viewer the second time, some of the textures do not appear. This seems to be

Re: [osg-users] osgText texture not reloading correctly the second time?

2009-04-30 Thread Jean-Sébastien Guay
Hi Robert, This does sound like an OpenGL object clear/reuse issue relating to text. Any chance you could create a simple example that demonstrates this issue? I'm doing that right now (both to check if it's reproducible in a simple form and as a possible test case to send). Well, I

[osg-users] osgText texture not reloading correctly the second time?

2009-04-28 Thread Jean-Sébastien Guay
Hi all, I've got a weird thing occuring in our app. In this app, we can load multiple scenarios without quitting the app. We have some osgText::Text objects displaying text on screen. When we close the scenario to load a new one, all OSG objects are (theoretically) destroyed, including the

Re: [osg-users] osgText texture not reloading correctly the second time?

2009-04-28 Thread Robert Osfield
Hi JS, This does sound like an OpenGL object clear/reuse issue relating to text. Any chance you could create a simple example that demonstrates this issue? Robert. On Tue, Apr 28, 2009 at 9:28 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi all, I've got a weird thing

Re: [osg-users] osgText texture not reloading correctly the second time?

2009-04-28 Thread Jean-Sébastien Guay
Hi Robert, This does sound like an OpenGL object clear/reuse issue relating to text. Any chance you could create a simple example that demonstrates this issue? I'm doing that right now (both to check if it's reproducible in a simple form and as a possible test case to send). I'll send it