robertosfield wrote:
>
> What you describe sounds like an Intel driver bug. The best thing you
> can do is check for latest Intel drivers.
>
I checked over some things and found that the FFP was removed in GL 3.1, and
that the Intel driver is reporting as that version. I tested on an
Hi Ryan,
The osglight example just just the fixed function pipeline and doesn't
provide any shaders.
What you describe sounds like an Intel driver bug. The best thing you
can do is check for latest Intel drivers.
Robert.
On Mon, 9 Jul 2018 at 21:51, Ryan Thoryk wrote:
>
> I recently started a
I recently started a project based on the osglight demo. I have a laptop with
switchable graphics, and under Linux the demo works great under both Intel and
Nvidia graphics. Under Windows 10 however, lighting doesn't appear to work
with the Intel driver, even though it works fine in Linux
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