Re: [osg-users] re-initialize OpenGL objects after window

2009-10-26 Thread Robert Osfield
. -- Terry Welsh  /  mogumbo 'at' gmail.com www.reallyslick.com  /  www.mogumbo.com Message: 11 Date: Mon, 19 Oct 2009 09:01:21 +0100 From: Robert Osfield robert.osfi...@gmail.com To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Subject: Re: [osg-users] re-initialize OpenGL

Re: [osg-users] re-initialize OpenGL objects after window

2009-10-25 Thread Terry Welsh
: [osg-users] re-initialize OpenGL objects after window resize Message-ID: 7ffb8e9b0910190101ya523cbckd5b319842667d...@mail.gmail.com Content-Type: text/plain; charset=ISO-8859-1 Hi Terry, On Sun, Oct 18, 2009 at 11:12 PM, Terry Welsh mogu...@gmail.com wrote: I'm working

Re: [osg-users] re-initialize OpenGL objects after window resize

2009-10-19 Thread Robert Osfield
Hi Terry, On Sun, Oct 18, 2009 at 11:12 PM, Terry Welsh mogu...@gmail.com wrote: I'm working on and OSG/SDL application.  Resizing the window in Linux works fine, but resizing it in Windows causes the app to lose all its OpenGL objects.  Is there a recommended way to re-initialize all OpenGL

[osg-users] re-initialize OpenGL objects after window resize

2009-10-18 Thread Terry Welsh
I'm working on and OSG/SDL application. Resizing the window in Linux works fine, but resizing it in Windows causes the app to lose all its OpenGL objects. Is there a recommended way to re-initialize all OpenGL objects? So far I have been experimenting with SceneView's releaseAllGLObjects,