Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Robert Osfield
Hi Tom, On 12 April 2012 01:16, Thomas Hogarth thomas.hoga...@gmail.com wrote: So I've been playing a bit more with mediawiki, seems pretty good. http://wiki.openscenegraph.com/index.php?title=File:Stereomagic-screenshot01.png Not much but adding the links and image was very easy. I've

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Robert Osfield
Hi Tom et. al, On 12 April 2012 00:17, Thomas Hogarth thomas.hoga...@gmail.com wrote: My Account had been activated It got classed as spam by gmail. Found this about it http://forum.joomla.org/viewtopic.php?p=2602821 Says this could be a solution

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Robert Osfield
Hi Martin and Vaclav, On 11 April 2012 21:11, Martin Naylor martinnay...@virginmedia.com wrote: Came straight through for me.. Although I put my username as my surname and cannot change it :) I have logged in as administrator and changed your names and user names they are now name

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Robert Osfield
Hi All, Those who haven't received their activation email I have used the joomla admin pages for the registered users to activate and enable the accounts for you. We still need to sort out the issue with the mails being eaten as spam, but at least this hurdle shouldn't stop you from joining in

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Martin Naylor
Hi Robert, That works great now, thanks... Martin -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: 12 April 2012 11:29 To: OpenSceneGraph Users Subject: Re: [osg-users] Building new

Re: [osg-users] Android OSG SVN version

2012-04-12 Thread Jorge Izquierdo Ciges
Look for previous Java exceptions, maybe you'll get more info. From the trace signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0004 I think that could be some linking that hasn't been satisfied and somewhere the pc goes to that address (I used to have those on the firsts days with gles2

Re: [osg-users] Android OSG SVN version

2012-04-12 Thread Jorge Izquierdo Ciges
Oh! sorry for the double post! The other Day Google publisher NDKr7C with this comment: Important bug fixes: - Fixed GNU STL armeabi-v7a binaries to not crash on non-NEON devices. The files provided with NDK r7b were not configured properly, resulting in crashes on Tegra2-based devices

Re: [osg-users] getting correct light position

2012-04-12 Thread Andrey Ibe
Hi, update: working! ... almost correctly I have recently realized, that the problem may be caused by me not treating the fourth vector component (w) well - but if i use .project() method of either osg::Vec4d or osg::Vec4dH, it produces infinity for directional lights, which is expected, but

[osg-users] [osgOcean] Dose anybody has other learing resources about osgOcean?

2012-04-12 Thread Han Wang
Hi, I find it difficult to learn the osgOcean by reading the source code only. In addition, the document of this code is not very specific. So, I need some other guidebook or some similar documents, which can help me to understand the osgOcean quickly(No special detailed). Thank you!

[osg-users] Wiki page

2012-04-12 Thread Braden Edmunds
Hi, Does anyone know if the OSG wiki page is down? I get the following message back: TimeoutError: Unable to get database connection within 20 seconds Tried loading on several machines to no avail. Cheers, Braden -- Read this topic online here:

[osg-users] [build] OSX build (not Xcode)

2012-04-12 Thread Joshua No
We are trying to build and test OSG. We're not using Xcode, we're using typical command line dev tools. We've been able to solve most of the build errors with ./configure trying to grab 32bit libraries, but this one seems to be missing the library all together. At the 97% mark we get the

Re: [osg-users] issues with osg on visual studio 10

2012-04-12 Thread Braden Edmunds
Make sure you're using the right libs for your build config. If in debug mode all the libs included in your linker should have *d.lib. Cheers, Braden -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46917#46917

[osg-users] [build] osgQT make error, v3.x

2012-04-12 Thread Keith Bobick
Hi, When building v3.0.1 or v3.1.0 or v3.1.1, I get the following error. no rule to make target 'src/osgQt/-f' needed by '/src/osgQt/moc_-f.cxx' stop I am running under OpenSuse 12.1 x64, Qt 4.7.4, cmake 2.8.7. I have tried tracking this down myself, but am not an avid cmake user. It seems

Re: [osg-users] Play audio files

2012-04-12 Thread Héctor Martínez
Hello again, I know that is has been long time since the last message about this topic, but I am still facing the same issue. The audio is still delayed in the videos. But now I have found that if I change ulBufferSize = (ulFrequency * bytesPerSample) 2; by this ulBufferSize = (ulFrequency *

Re: [osg-users] [osgOcean] Dose anybody has other learing resources about osgOcean?

2012-04-12 Thread Kim Bale
Hi Han, I'm the author of the code, if you can be more specific about what you want to know maybe I can help you. There isn't any documentation, only the example program to guide your way I'm afraid. Regards, Kim. On 6 April 2012 08:02, Han Wang wyh891...@yahoo.com.cn wrote: Hi, I find it

Re: [osg-users] [build] OSX build (not Xcode)

2012-04-12 Thread Stefan Radomski
Hi there, you can run make VERBOSE=1 and see if the correct library is used for linking. The linker error suggest that you do not link against the library or are using a library with a wrong architecture lipo -info library.here will tell you the architectures in the library. Best regards

Re: [osg-users] Wiki page

2012-04-12 Thread Jordi Torres
Hi Braden, It's working for me. Openscenegraph old server was rebooted yesterday, so you should not have problems now. Cheers. 2012/4/6 Braden Edmunds edmu...@reaction-eng.com Hi, Does anyone know if the OSG wiki page is down? I get the following message back: TimeoutError: Unable to get

[osg-users] Warning: Manipulator warning: eventTimeDelta = -0.004

2012-04-12 Thread Lionel Lagarde
Hi, When I use the FlightManipulator, I have a lot of warning messages: "Manipulator warning: eventTimeDelta = -0.004". The messages are displayed only using ON_DEMAND rendering. The GraphicsWindow has an event queue. The window related event (mouse move,

Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread John Richardson
Hello, FYI: Openscengraph 3.0 and Openscengraph 3.0 Cookbook are available to people with Safari Books Online subscriptions. Some phrases from the SBO abstracts of the books [captured with the -verbose command] high-performance virtual reality applications {OH MY, HIGH PERFORMANCE

Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread John Richardson
Hello, Just 2 more tidbits from Safari Books Online. Rui's and Xuelei's book is cited in 2 books in SBO. Pro OpenGL ES for IOS and Pro OpenGL ES for Android mantion the IOS OSG efforts, so whoever did that work, you seem to have been acknowledged. OSG also mentioned in 9 other

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Thomas Hogarth
Hi Robert So I installed joomla on my server and have had a little play with it, seems easy enough to edit stuff Thanks for doing the experimentation. Could you try and put together a test tutorial on any subject that you feel able, iOS for instance. Your experience with this will give us an

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Vaclav Bilek
Thank you Robert. I can login with my username. It looks that it works. Vaclav On 04/12/2012 12:29 PM, Robert Osfield wrote: Hi Martin and Vaclav, On 11 April 2012 21:11, Martin Naylor martinnay...@virginmedia.com wrote: Came straight through for me.. Although I put my username as my

Re: [osg-users] Strange problem: Only PrimitiveSet of first Vertices displayed

2012-04-12 Thread Nico DeLarge
Hi David, thank you very much again for the confirmation of the hardware problem. When I am back from vacation at work I will test to update my graphics driver. In addition thanks for the tipp with gDEBugger. It looks really promising. Cheers, Nicolas -- Read this topic

Re: [osg-users] osx fail to configure

2012-04-12 Thread Olaf Flebbe
Hi, For me, a recent snapshot version from cmake did the job. No additional command line parameters necessary. I updated the command line tools: Xcode/Preferences.../Downloads/Components to get recent llvm and utilities in /usr/bin Olaf Am 12.04.2012 um 01:49 schrieb Ulrich Hertlein: On

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Jason Daly
Hi, Robert, On 04/12/2012 06:39 AM, Robert Osfield wrote: Hi All, Those who haven't received their activation email I have used the joomla admin pages for the registered users to activate and enable the accounts for you. We still need to sort out the issue with the mails being eaten as

Re: [osg-users] Android OSG SVN version

2012-04-12 Thread Jan Ciger
On 04/12/2012 01:04 PM, Jorge Izquierdo Ciges wrote: Oh! sorry for the double post! The other Day Google publisher NDKr7C with this comment: Important bug fixes: * Fixed GNU STL armeabi-v7a binaries to not crash on non-NEON devices. The files provided with NDK r7b were not

Re: [osg-users] Building new website, assistance appreciated!

2012-04-12 Thread Paul Martz
I'm in too, thanks Robert. -Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Android OSG SVN version

2012-04-12 Thread Jan Ciger
Hello Jorge, On 04/12/2012 01:01 PM, Jorge Izquierdo Ciges wrote: Look for previous Java exceptions, maybe you'll get more info. From the trace signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0004 I think that could be some linking that hasn't been satisfied and somewhere the pc goes

[osg-users] problem with handleMouseRelease using custom camera manipulator

2012-04-12 Thread Michael Schanne
Hi, I’m using OSG with Qt. I want to change the mouse cursor when I press and release a mouse button over my QGLWidget. I’ve created a custom camera manipulator by subclassing TrackballManipulator, and overriding handleMousePush() and handleMouseRelease(), in which I call

[osg-users] Quick questions about assigning render bins

2012-04-12 Thread Preet
I need to render a bunch of different objects using layer data and I'm doing it by disabling depth test and specifying a render bin to control render order... something like myObject-getOrCreateStateSet()-setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);

Re: [osg-users] [ANN] OpenSceneGraph 3 Cookbook Published!

2012-04-12 Thread Jean-Sébastien Guay
Hi John, And , just to check that you are reading to the end of the email. Hah, made me look, again! A copy of Rui’s and Xuelei’s book was given away at last year’s SIGGRAPH OSG BOF [WOW – lots of acronyms] Actually four copies! Thanks to Wang Rui for donating them. It was a (not very

Re: [osg-users] Android OSG SVN version

2012-04-12 Thread Jorge Izquierdo Ciges
Pretty much the same, there are some command line tools in the ndk addr2line and the like to delve and know why the hell it's happening. There is a book about ndk with a chapter about the topic and there are some tutorials here and there. Now i'm hitting my head with a wall of bricks with QCAR and

Re: [osg-users] Quick questions about assigning render bins

2012-04-12 Thread Jason Daly
On 04/12/2012 07:34 PM, Preet wrote: I need to render a bunch of different objects using layer data and I'm doing it by disabling depth test and specifying a render bin to control render order... something like myObject-getOrCreateStateSet()-setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);

[osg-users] osg_NormalMatrix calculated incorrectly

2012-04-12 Thread Roland Hill
Hi, I believe osg_NormalMatrix may be being calculated incorrectly in the trunk version of OSG. At present, it is calculated as the inverse 3x3 of the modelview matrix, but should be the transpose inverse. The patch below appears to correct this. To test, try running osgsimplegl3 cow.osg. You