Inside of the handle() function of my custom osgGA::GUIEventHandler class the
osgGA::GUIEventAdapter::SCROLL event is triggered twice, when i move the mouse
wheel slowly to the next position.
Is this a normal behaviour? Like a second event when the mouse button is
released?
I tried to track
Hi All,
I have just tagged the 3.5.6 developer release, another step along the
road to the next stable release :-)
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.5.6
Lots of work has gone in between 3.5.6, so much so I'm lost to think
of the stand out changes. It's end
Hi Tony,
I don't recall deadlock issues. Do the stock OSG applications like
osgviewer exhibit the same behaviour?
What platform/build options are you working with?
Robert.
On 19 May 2017 at 05:12, Tony Vasile wrote:
> Hi,
>
> After starting our applications which use
Hi Robert,
We are running on Centos 6 with a 3.5.0 kernel. The OpenSceneGraph release is
3.4.0 with osgEarth with some changes in it for us. Our version GLSL is 4.40
and we are running the NVIDIA driver, which appears to be 340.96 on a NVIDIA
GTX 660. The OpenSceneGraph version appears to have
Hi,
I used the following commands to create a terrain database
osgdem -d dem.tif/
-Layout 0 ../day/ --tile-image-size 1024 -o root.ive -O "compressed"
I know that the default way of compression is "--compressed" by reading source
code. What I wanted to know is that if there is any other way to
5 matches
Mail list logo