[osg-users] OpenSceneGraph 3.0 for beginners book Quality

2018-10-12 Thread Noè Murr
Hi all, I want to learn how to use OSG. I'm new, I know the basics of OpenGL and I've studied Computer Graphics at the university. I found the book [b]OpenSceneGraph 3.0 for beginners[\b] but I noticed that it has been published in 2010, so it's very old... Is it still a good starting point?

Re: [osg-users] Questions about using OSG.

2018-10-12 Thread Ravi Mathur
Answers to all of your questions below. On Fri, Oct 12, 2018 at 8:49 PM A Z wrote: > To whom it may concern, > > I have a group of basic startup questions about use of the OSG > C++ 3D graphics library. > > *-Is it compatible with Windows, Android, Max, Linux?* > Yes.

[osg-users] Questions about using OSG.

2018-10-12 Thread A Z
To whom it may concern, I have a group of basic startup questions about use of the OSG C++ 3D graphics library. -Is it compatible with Windows, Android, Max, Linux? -Are prebuilt 64 bit Windows .dlls available for download? -It it easily compatible with WXWidgets? -Can I use it to load and

Re: [osg-users] OSG and Xinerama

2018-10-12 Thread Eric Sokolowsky
In case this helps someone else, here are the variables that Robert referred to: OSG_CONFIG_FILE - set to a filename where a configuration is read. I'm still trying to determine the format of this. OSG_SCREEN - Set to a screen number. Under Linux it appears to refer to an X11 screen number (seems