[osg-users] Creating Image from Openflight file

2010-10-05 Thread Geoff Rhodes
Hi, Ok, I need a small program to go through an openflight database and produce tile images of the database at a specified size of 2250x2250. Each pixel will correspond to 1ft in my database. I have an example program that I made that will run with a small FLT file that is less than a tile

Re: [osg-users] Creating Image from Openflight file

2010-10-05 Thread Geoff Rhodes
Hi, In looking into this a little bit more, it appears that it is not picking up a lot of the externally referenced textures and flt files. When i load the main FLT file, it will load in OSGViewer and show properly, but when I load it with my program, it seems to only load the the last

Re: [osg-users] Creating Image from Openflight file

2010-10-08 Thread Geoff Rhodes
Hi, Unfortunately, I cannot as the only one I have is our proprietary one, and it is rather large. I am also not really a modeler, and don't have the tools easily accessable to create one. I did try an IVE file, which shows up properly in the viewer, but when I use my test program, it is

[osg-users] File Size Limit on OSG::Image?

2010-12-21 Thread Geoff Rhodes
Hi, I am currently working on creating a poster image from several images and the file size is pretty large. Currently the one I am trying to create is 65250 wide x 22500 pixels in height (Image needs to be large) Currently I am doing the following: Code: posterImage = new osg::Image;

Re: [osg-users] File Size Limit on OSG::Image?

2010-12-21 Thread Geoff Rhodes
Hi, Thanks for the response. For some reason I never thought about running out of memory, and I am only catching a general exception. I've been playing around with Photoshop, and just assumed that since it could open the image of that size, that it should be fine. Guess it uses a lot of the

Re: [osg-users] Intersection with a ray

2011-02-11 Thread Geoff Rhodes
Hi, I know this is old, but I was wondering what your solution was? I need to do a similar task. ... Thank you! Cheers, Geoff -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36571#36571 ___