--
Judd Tracy
Institute for Simulation and Training
University of Central Florida
407-882-1405
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron
the
Controller interfaces our into their own separate assemblies. It just
depends on the complexity of your app. -gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
On Feb 17, 2008 10:52 AM, Jason Beverage [EMAIL PROTECTED] wrote:
Hi Glenn,
We're using c# and OSG
# folks run into this a
lot. Any odd difficulties or does everything just work?
Follow-up question - have you written any OSG/C++/CLI WPF apps?
Winforms? How well does all this stuff play together?
On Feb 16, 2008 10:16 PM, Glenn Waldron [EMAIL PROTECTED] wrote:
Sherman,
I'll vouch
You can try OvelayNode::setOverlayTextureSizeHint() to increase the size of
the texture to 2048 or 4096 or whatever your gfx card can handle, and see if
the results are acceptable. -gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
On Feb 19, 2008 10:04 AM, Cole
terrain LODs. With geometry clamping, you have to pick
an LOD to which to conform. Paging complicates the issue, esp w/ TerraPage,
which doesn't have a default LOD-zero like osgdem datasets do IIRC.
-gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
doing a
straight byte-copy of the image's source file (if available) into the
archive.
I am happy to contribute the implementation once we can agree on one.
Thanks!
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
]
http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703
/osg-users-openscenegraph.or
ghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn
input layers.
I tried using the --cs option to manually specify the CS; also
--ReprojectSources False; no luck in either case. I'm running on Win32
with the latest SVN head of OSG and VPB.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
have any ECW data or plugin available under Linux so I can
test this route personally. Try using gdal to convert from ECW to
GeoTiff and pass the GeoTiff's into VPB.
Robert.
On Sat, Mar 29, 2008 at 12:28 PM, Glenn Waldron [EMAIL PROTECTED]
wrote:
Robert,
I didn't explain myself
% boston-image.ecw boston-image.vrt
gdal_translate -of vrt -a_srs %prj% boston-dem.tif boston-dem.vrt
vpbmaster --terrain -d boston-dem.vrt -t boston-image.vrt -o out.ive
On Sat, Mar 29, 2008 at 11:48 AM, Norman Vine [EMAIL PROTECTED] wrote
Glenn Waldron writes:
Robert,
Exactly
Not sure whether this has been reported, but vpbmaster does not exit under
Win32. Once the build completes you have to kill it from the Windows task
manager. I have not had time to look into it yet - just wanted to throw it
out there for now..
Glenn
--
Glenn Waldron : Pelican Mapping : http
Following up here is a stack trace from the debugger.
On Sat, Mar 29, 2008 at 1:12 PM, Glenn Waldron [EMAIL PROTECTED] wrote:
Not sure whether this has been reported, but vpbmaster does not exit under
Win32. Once the build completes you have to kill it from the Windows task
manager. I
for the other threads that are still running?
Robert.
On Mon, Mar 31, 2008 at 4:43 PM, Glenn Waldron [EMAIL PROTECTED] wrote:
Following up here is a stack trace from the debugger.
On Sat, Mar 29, 2008 at 1:12 PM, Glenn Waldron [EMAIL PROTECTED]
wrote:
Not sure whether this has been
of you guys try this as well and let me know how you get
on?
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http
/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
attachment: 2008-04-24_082649.jpg___
osg-users mailing list
osg-users@lists.openscenegraph.org
http
/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
--
Miss your Messenger buddies
it correctly.
http://www.wikiupload.com/download_page.php?id=33045 ~300KB zip
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican
万 玩 家 同 时 在 线
http://event.mail.163.com/chanel/click.htm?from=NO_26domain=163
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican
it adequately.
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users
@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org
the change; if not, no worries.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican
@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http
a library like PROJ.4 to reproject it.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
))
?
That should work in this case, yes.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
. Thanks.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
On Wed, Jun 18, 2008 at 8:06 AM, Robert Osfield [EMAIL PROTECTED]
wrote:
On Wed, Jun 18, 2008 at 12:41 PM, Glenn Waldron [EMAIL PROTECTED]
wrote:
Robert,
I propose that osg::CoordinateSystemNode should have the same
get/setCoordinateSystemType() methods that are found in
osgTerrain
infile outfile
Let me know if that works. -gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
? Sounds like a
tiny file, can you attach it?
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
J-S,
Also, I am an idiot, because I meant to say gdalwarp, not gdal_translate.
gdal_translate -a_srs will just assign an SRS, not reproject the data.
Anyway I will take it offline with you.
Glenn
On Wed, Jun 25, 2008 at 2:26 PM, Glenn Waldron [EMAIL PROTECTED] wrote:
On Wed, Jun 25, 2008
-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Shayne,
I just ran your test and reproduced the problem. BUT: when I changed
--PagedLOD to --LOD, it came out correctly. Hope that helps you track it
down..
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Fri, Dec 12, 2008 at 1:46 PM, Tueller, Shayne R Civ
Robert, one quick clarification: does the new max-PagedLOD scheme work in
conjunction with expiry settings, or are they mutually exclusive techniques?
I have not studied the new code yet.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Mon, Dec 15, 2008 at 9:40
and figure out which UTM zone it's in. That's the
first thing I would try. Also, if you have a projInfo.txt file, that might
lend a clue.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Tue, Dec 16, 2008 at 9:08 AM, Smith, Leonard C
leonard.c.sm...@ngc.comwrote
Can I see the spreadsheet?
What are the coordinates at the southwest corner of your terrain?
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Tue, Dec 16, 2008 at 1:41 PM, Smith, Leonard C
leonard.c.sm...@ngc.comwrote:
Hi Glenn;
Thanks for the ideas. I had
Lenny,
OK, the selectorId=6 means that you have a flat, geographic dataset,
i.e., x=long, y=lat. The values may be offset (by the origin values in the
projinfo), but it is probably that simple.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Tue, Dec 16
is LGPL. Visit the wiki to download it and give it a try!
http://osgearth.org
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org
On Thu, Jan 22, 2009 at 9:38 AM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
Hi Glenn,
That's right J-S. osgEarth never actually writes any terrain geometry to
disk. Rather, it generates terrain tiles at run time as you navigate the
scene. The only relationship to VPB is
On Thu, Jan 22, 2009 at 9:19 AM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
Hi Glenn,
With osgEarth you can generate a terrain model at run-time by connecting
to a wide variety of imagery and elevation data sources, including WMS, TMS,
Google maps, TIFF files, and more. Or
of OSG's existing terrain support as possible -- standard
loaders, osgTerrain, and paged LODs. I think perhaps osgEarth is unique in
this respect.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Jan 22, 2009 at 11:04 AM, Perry Miller pe...@modelspace.com wrote
OSG Virtual Planets, and it looks
impressive. I plan to take a closer look when I get a chance!
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Jan 22, 2009 at 2:22 PM, Rafa Gaitan rafa.gai...@gmail.com wrote:
Hi Glenn,
The work is really impressive, we
show how to override caching props at the source
level.
Also, you can read up on cache configuration on the wiki here:
http://wush.net/trac/osgearth/wiki/EarthFileCaching
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Sat, Jan 24, 2009 at 4:53 AM, Robert Osfield
Andrea, please see my response on the osgEarth forum:
http://n2.nabble.com/OSGEARTH-cmake-problem-td2231304.html
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Jan 28, 2009 at 5:03 AM, Andrea Martini martini.and...@gmail.comwrote:
Hi to all,
i'm
Jeremy,
Does osgPango support complex scripting for Arabic, etc.?
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Jan 28, 2009 at 8:55 AM, John Vidar Larring
larr...@weatherone.tvwrote:
Hi Jeremy, Kurt, and David,
I care too;) In our application we
Thanks Jeremy. This Arabic should translate roughly to user interface:
التربيط التبادلي للمستخدم
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Jan 28, 2009 at 2:17 PM, Jeremy Moles jer...@emperorlinux.comwrote:
On Wed, 2009-01-28 at 13:58 -0500
On Thu, Jan 29, 2009 at 9:33 AM, Jan Ciger jan.ci...@gmail.com wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Jason Beverage wrote:
Hi Jan and Johan,
I just tried out the latest SVN branch in Ubuntu and did a sudo make
install and everything works fine for me. I set my
Brad,
I can't speak to D3D, but we've successfully used OSG and DirectShow
together in the same app, no problems.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Jan 29, 2009 at 7:29 PM, Brad Huber br...@procerusuav.com wrote:
Hello,
I am currently
...
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791
On Sun, Feb 1, 2009 at 7:45 AM, Adrian Egli OpenSceneGraph (3D)
3dh...@gmail.com wrote:
Hi Cory,
I am working with Windows Vista dual core system. I get 50% CPU usage when i
am running osgviewer cow.osg if i start
David,
I'll just chime in for the record to echo Robert's correct assessment --
osgEarth uses osgTerrain under the hood, and osgTerrain solves the precision
issue by localizing each tile at each level of detail with a
double-precision matrix.
Glenn Waldron : Pelican Mapping : http
Another data point: I installed 180.48 and found that it completely hosed my
textures, especially when multi-texturing. I have not tried newer releases
yet.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Feb 5, 2009 at 1:46 PM, Kawicki, Ryan H
ryan.h.kawi
.)
Thoughts?
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Robert,
I considered that, mapping mime-types to extensions, but shied away from the
idea that adding a plugin might require mime-types hard coded into Registry.
How would you include support for new types, say in a plugin in an external
NodeKit?
Glenn Waldron : Pelican Mapping : http
-coding should be sufficient
for now. If there's a compelling reason, we can move to the config file
approach later.
Here's a sample mime-type list:
http://www.w3schools.com/media/media_mimeref.asp
Anyway-- once there's a consensus I will be happy to code something up.
Glenn Waldron : Pelican
to
create an osg/MatrixTransform, and put your model node under it.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Sat, Feb 28, 2009 at 4:53 PM, B. McMahan osgfo...@tevs.eu wrote:
Pardon the elementary question...I'm a newbie with OSG and VPB. I've
search
( cell_center, feature_center );
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Mar 11, 2009 at 10:07 AM, Dirk Uys dirkc...@gmail.com wrote:
Hi
I'm new to OSG, but not so new to scene graphs in general.
I'm trying to make some changes to osgGIS to suit my needs
on the matter.
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
2009/3/24 Philip Lowman phi...@yhbt.com
2009/3/24 Glenn Waldron gwald...@gmail.com
I have a customer who is trying to use OSG to access data through a PAC
proxy (http://en.wikipedia.org/wiki/Proxy_auto-config). CURL does not
support this directly, and the sense I get from the CURL community
2009/3/25 Robert Osfield robert.osfi...@gmail.com
Hi Glenn, Philip et. al,
2009/3/25 Glenn Waldron gwald...@gmail.com
PAC requires javascript right? You could make it so the curl plugin
optionally depends upon a javascript engine and if it's there it solves for
the proper proxy to use
2009/3/25 Robert Osfield robert.osfi...@gmail.com
Hi Glenn,
2009/3/25 Glenn Waldron gwald...@gmail.com
That's an idea -- make a .js plugin that loads a javascript file and
runs a function. We could pass in params using the plugin options, and use
readObject() to return ... not sure what
/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
to know what the ocean level is (or can I just
approximate it at z=0)?
Z=0 at sea level.
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http
for the simplistic terms.
Right, gdalwarp fills in the reprojection gaps with Z=0. Not sure whether
gdalwarp can insert custom no-data values (-dstnodata maybe?)
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg
Hi all,
I have an .ive file with ProxyNodes in it. When I run osgconv to convert it
to another format (in my case .osg), it loads and inlines all the ProxyNode
references. Is there a way to disable this behavior?
Thanks! Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com
I figured it out: for IVE sources there's an option:
noLoadExternalReferenceFiles. Don't know about other sources though; I
guess it varies by file type.
Glenn
On Thu, Jul 17, 2008 at 10:45 AM, Glenn Waldron [EMAIL PROTECTED] wrote:
Hi all,
I have an .ive file with ProxyNodes in it. When I run
happens. -gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Tue, Jul 22, 2008 at 6:47 AM, Lourdes Perez I [EMAIL PROTECTED]
wrote:
Hi,
Here it goes:
This one generates the 'complete' (the 'mosaic' one) map:
set PATH=%OSG_ROOT%\bin;%PATH%
REM where
I noticed that two of the OptimizerOptions values, COPY_SHARED_NODES and
FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS, have the same enum
value (0x100). Is this intentional? This is in 2.6 RC1.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
to this change to see if anything was said about it. Or
we can put this on a list of things for Robert to check before tagging 2.6.
-Paul
--
*From:* [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] *On Behalf Of *Glenn Waldron
*Sent:* Saturday, July 26, 2008 6:48 PM
changed) ... try searching the archives
... but at the time I never did find a good way to do this in OSG without
confusing the pager.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Jul 30, 2008 at 8:39 AM, John Vidar Larring
[EMAIL PROTECTED]wrote
this be a feasible strategy? Or are there better ways/strategies to
support lazy rendering of pagedLOD databases?
Best regards,
John Larring
Glenn Waldron wrote:
John,
I have run into the same issue. PagedLOD children expire after a certain
period of time (default is something like 5
, Forceware 169.21.
Thanks,
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
. osgDB::setExpiryMode). I will think about
implementation details this weekend.
Regards,
Maciej Krol
2008/7/30 Glenn Waldron [EMAIL PROTECTED]
John,
Digging into my memories on the subject...
One issue is, like you said, keeping data from paging out when the
renderer is idle. One
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
geometry between the tiles.
I would appreciate any ideas or suggestions on how to track down this issue.
Thanks,
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users
modes.
Any suggestions ?
Thanks in advance
Greg
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http
http://pgrouting.postlbs.org/
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Wed, Sep 3, 2008 at 4:50 PM, Tomlinson, Gordon
[EMAIL PROTECTED] wrote:
Hi All
Off topic to OSG a little
Note how to follow a route that's straight forward, but how
in WGS84 so that it lines
up with the terrain when loaded, or b) reproject the verticies in the city
geometry into WGS84 after you load it.
Hope this helps. -Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
2008/9/4 forest37 [EMAIL PROTECTED]
hi all
-fa444cb4aea7from=hotmailtab=s1207179071824
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com
itself, as
demonstrated in osgSim/LineOfSight.cpp.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
to visualize it.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
wondering whether you had put any more thought into this. A general OSG
file caching facility is something I am very interested in at the moment.
Glenn
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing
/
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
-openscenegraph.org
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
immediately by reply to sender only and destroy the original.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
Glenn Waldron : Pelican Mapping : http
Usually this means you don't have an active GL graphics context, which
unfortunately gluScaleImage requires. -gw
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Mon, Oct 27, 2008 at 8:44 AM, Can T. Oguz [EMAIL PROTECTED] wrote:
Hi,
I'm receiving an out
Try adding:
geometry-getOrCreateStateSet()-setRenderingHint(
osg::StateSet::TRANSPARENT_BIN );
Also, I believe you don't need the first setMode(GL_BLEND) because the
setAttributeAndModes() call will do this automatically. -gw
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com
Massimo,
It looks like you are trying to compile osgGIS (not osgdem, which is part of
a different package called VirtualPlanetBuilder). The warnings indicate that
you have an old version and need to upgrade to the latest SVN head. -gw
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com
Try something like this:
averageGeom-getOrCreateStateSet()-setAttribute( new osg::Point( 3.0f ),
osg::StateAttribute::ON );
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Nov 20, 2008 at 5:02 PM, Ruqin Zhang [EMAIL PROTECTED] wrote:
Hi,
I couldn't
Look at osg::LineWidth
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791
On Thu, Nov 20, 2008 at 5:40 PM, Ruqin Zhang [EMAIL PROTECTED] wrote:
Thanks guys. Then how about Line? Seems there is no osg::Line. Thanks!
On Thu, Nov 20, 2008 at 4:33 PM, Ferdi Smit
\
-l 10 \
--radius-equator 1737100 --radius-polar 1735970 \
-v 0.257 \
-o lunasph.ive
I got the attached images.
Regards,
--A.
On Tue, Sep 30, 2008 at 11:23 AM, Glenn Waldron [EMAIL PROTECTED]
wrote:
Alejandro,
Try adding --radius
first, can you share some of the warnings and errors you
are getting?
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi
hard to guess what is going on.
Robert.
Thanks, I will continue to poke at it and see if I can spot anything.
-gw
On 7/16/07, Glenn Waldron [EMAIL PROTECTED] wrote:
Hi all,
My brain's not working today so maybe you can help with this one.
I have a scene with a HUD
. It is still under development but
the basic functionality is there. -gw
--
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg
1 - 100 of 501 matches
Mail list logo