Is there a tutorial some place that explains how to attach a player
model to a camera? If not could someone push me in the right direction?
I'm using OSG2.6.1
Thanks
-Mark Yantek
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Hi Mark,
On Fri, Mar 6, 2009 at 4:34 PM, Mark Yantek myan...@rscusa.com wrote:
I would like to an object in the scene to the follow the viewer's
master camera, like in a Jet flight simulator.
I don't know of tutorial to point you at that specifically does this,
even with the extra info above
Hi Vijay,
OSGDEM is part of the VirtualPlanetBuilder project.
You can find it here
http://www.openscenegraph.org/projects/VirtualPlanetBuilder
OSGDEM will generate .IVE files from your .dem/.dt files. After you have
.IVE files you can use OSGVIEWER to view them.
Good Luck
- Mark
OSG-USERS,
My build of VirtualPlanetBuilder(VPB) 0.9.1 only utilizes one core out
of the available four. Is there a way to tell VPB to use more than one
core?
I'm using Ubuntu 8.10 64-bit with an Intel quad core CPU.
Thanks
-Mark Yantek
User of OSG,
OSGDEM has an argument called -levels begin_level end_level and
I'm not sure what it does exactly. Could some please give me a better
explanation of its function?
Thanks
-Mark
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Gert,
You might want to build the newest libgeotiff and libtiff before GDAL. I
was getting tiffread errors until they were all updated.
- Mark
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Gert
van
Masters of the Scenegraph,
In the more recent versions of Virtual Planet Builder(0.9.11-trunk)
terrain simplification stopped working for me. It seems VPB is
functioning as if -no-terrain-simplification is always set. Was terrain
simplification killed off or disabled?
Thanks
-Mark
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