[osg-users] multiple views on separate Qt widgets

2008-11-30 Thread Richard Baron Penman
hello, I am trying to provide multiple views of an OpenSceneGraph scene within a Qt window. I can get this working for a single view, or multiple views in the same widget like in the osgviewerQT composite example. But I'm struggling to get multiple views on separate widgets working. I know many

Re: [osg-users] multiple views on separate Qt widgets

2008-12-01 Thread Richard Baron Penman
hides all the makeCurrent/releaseContext/swapBuffer functionality that a fully threaded/multi-context viewer requires. Robert. On Mon, Dec 1, 2008 at 1:09 AM, Richard Baron Penman [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: hello, I am trying to provide multiple views of an OpenSceneGraph

Re: [osg-users] multiple views on separate Qt widgets

2008-12-01 Thread Richard Baron Penman
. Or use multiple viewers. Robert. On Mon, Dec 1, 2008 at 11:16 AM, Richard Baron Penman [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: hi Robert, I've tried both methods used in the example and got both working for a single view, but not for multiple. The problem seems to be with having

Re: [osg-users] osgviewerQT example

2008-12-07 Thread Richard Baron Penman
I have that example working with Debian in VirtualBox. On Fri, Dec 5, 2008 at 7:56 PM, Serge Lages [EMAIL PROTECTED] wrote: Thank you very much for these information Don, so it seems that our crash is really related to VMWare, I think we'll need to install a proper Linux... :) On Fri, Dec

Re: [osg-users] osgviewerQT example

2008-12-08 Thread Richard Baron Penman
Richard, just to be sure, it works with the --QOSGWidget option ? On Mon, Dec 8, 2008 at 1:23 AM, Richard Baron Penman [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I have that example working with Debian in VirtualBox. On Fri, Dec 5, 2008 at 7:56 PM, Serge Lages [EMAIL PROTECTED]wrote

[osg-users] ShadowMap is wiping out ambient light

2008-12-10 Thread Richard Baron Penman
hello, when I add a shadow map to my scene it wipes out the ambient lighting. Searching the archives I noticed a thread from May with the same problem: http://lists.openscenegraph.org/htdig.cgi/osg-users-openscenegraph.org/2008-May/011559.html But the discussion in that thread ended without

[osg-users] Model progress after loaded

2009-02-08 Thread Richard Baron Penman
hello, I am using the model loading progress example provided by Marco Jez at http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/LoadingProgress It is a neat effect but I have found there is a delay after the model is loaded before it is shown in an OSG view. I expect this is

Re: [osg-users] multiple views on separate Qt widgets

2009-02-26 Thread Richard Baron Penman
whoops, got the versions wrong - I upgraded from 2.6 to 2.8. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7570#7570 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] multiple views on separate Qt widgets

2009-03-01 Thread Richard Baron Penman
Sure, here is a screenshot with 2.6 where the composite views are contained within the window. Richard -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7715#7715 attachment: screenshot_2.6.JPG___

Re: [osg-users] multiple views on separate Qt widgets

2009-03-02 Thread Richard Baron Penman
:54 PM, Richard Baron Penman osgfo...@tevs.eu wrote: Sure, here is a screenshot with 2.6 where the composite views are contained within the window. Richard -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7715#7715

Re: [osg-users] Intergration with OSG

2009-03-23 Thread Richard Baron Penman
Have a look at the osgviewer* examples, which show how to embed OSG in different windowing frameworks. Richard On Wed, Mar 18, 2009 at 3:15 AM, Lingyun Yu lingyun.yu...@gmail.com wrote: Hi all, Does anybody know if I can render one part of window in OSG, and use another framework to render

Re: [osg-users] Absolutely dark scene

2009-03-23 Thread Richard Baron Penman
I was wondering about that - thanks for the tip, Richard On Wed, Mar 18, 2009 at 3:04 AM, Fernan osgfo...@tevs.eu wrote: Hi Robert, Thank you for your help. I've achieved my purpose. Following your instructions I realized that my problems were two: 1) On the one hand, the scene by

Re: [osg-users] ImageStream current frame

2008-09-22 Thread Richard Baron Penman
of the movie is something that would have to added to ImageStream and its implementations, it should be possible to do this, something like a getMovieTime(). Robert. On Fri, Sep 19, 2008 at 6:52 AM, *Richard* Baron *Penman* richardbp+...http://groups.google.com/groups/unlock?_done=/group/osg-users

Re: [osg-users] ImageStream current frame

2008-09-25 Thread Richard Baron Penman
I'm happy to extend ImageStream if my changes could be fed back. The changes will need to be to base class and the ImageStream implementations. Frame information would only be relevant to a stream so why would the base Image class need to be changed? Richard Hi Richard, Chasing after

[osg-users] extracting camera path from model

2008-09-25 Thread Richard Baron Penman
hello, I have a model and camera animation path exported from 3ds max to osg format. In OpenSceneGraph I want to jump to any point along this animation, so I'm trying to extract the AnimationPath ControlPoints. Here is the relevant part of the osg file: PositionAttitudeTransform {

Re: [osg-users] extracting camera path from model

2008-09-25 Thread Richard Baron Penman
oh now I see it - thanks very much! Hi Richard, You find the node with animation path callback on and then you use dynamic_cast: osg::AnimationPathCallback* apc = dynamic_castosg::AnimationPathCallback*(node-getUpdateCallback()); Robert. ___

[osg-users] TrackballManipulator asymptote

2008-10-28 Thread Richard Baron Penman
hello, when I use the TrackballManipulator to view my model I find that the camera velocity slows to zero if I try to approach a certain point, which I believe is the origin. Do you know why this occurs and how it can be prevented? Richard ___

Re: [osg-users] TrackballManipulator asymptote

2008-10-30 Thread Richard Baron Penman
thanks again Robert - now I better understand how TrackballManipulator works. I overloaded the calcMovement() function to move consistently and it is working well. Richard Hi *Richard*, The trackball slows as you move into the origin as the rate of movement in is always a percentage of

Re: [osg-users] Announcing VR-Vantage - an OSG-based 3D Toolkit

2009-04-01 Thread Richard Baron Penman
Whose idea was it to announce this on April Fools Day?! From reading the limited information available on their website I think this framework would offer some useful features for my project. Does anyone have experience or an opinion about this technology/company? cheers, Richard On Wed, Apr

Re: [osg-users] DoomLike manipulator

2009-04-20 Thread Richard Baron Penman
hi, I'm interested in using this manipulator. Have any updates been posted or should I use the originally posted one? Richard 2009/3/24 Simon Loic simon1l...@gmail.com In fact I didn't have enough time to finish this week-end. So It will be postponed to next week. On Fri, Mar 20, 2009

[osg-users] CAD style rotation

2009-04-22 Thread Richard Baron Penman
hello, I am after an osgManipulator with CAD style rotation. In a typical CAD program the rotation keeps the roll fixed and orbits around the centre of the screen. In contrast the TrackballManipulator allows the roll to change and rotates around the origin. Has anyone come across code that

Re: [osg-users] CAD style rotation

2009-04-22 Thread Richard Baron Penman
it can help. Regards, Moji the Great --- On *Wed, 4/22/09, Richard Baron Penman richardbp+...@gmail.comrichardbp%2b...@gmail.com * wrote: From: Richard Baron Penman richardbp+...@gmail.comrichardbp%2b...@gmail.com Subject: [osg-users] CAD style rotation To: OpenSceneGraph Users osg

Re: [osg-users] DoomLike manipulator

2009-04-22 Thread Richard Baron Penman
. I'll try to post a version of this manipulator with simple collision tests soon , let's say by the week end. On Tue, Apr 21, 2009 at 3:51 AM, Richard Baron Penman richardbp+...@gmail.com richardbp%2b...@gmail.com wrote: hi, I'm interested in using this manipulator. Have any updates been

Re: [osg-users] CAD style rotation

2009-04-26 Thread Richard Baron Penman
3 - I haven't implemented the setByMatrix function, because I don't need it. But this should be done. Regards, Moji the Great Has this been implemented yet? But I was wondering if it would be better as an extention to TrackBallManipulator? The spherical mode is really just a set of

Re: [osg-users] OSG and QT example

2009-05-13 Thread Richard Baron Penman
hi David, I'm also interested in your work. Like Simon I had problems with QOSGWidget and was frustrated with the limitations of AdapterWidget. Richard On Mon, May 11, 2009 at 11:19 PM, Simon Loic simon1l...@gmail.com wrote: Hi David, Just to answer your point, I would be personally

Re: [osg-users] Hope this is the right way to post this (osgEphemeris problem with simple example)

2009-05-25 Thread Richard Baron Penman
hi Donald, The osgEphemeris mailing list is here: http://andesengineering.com/mailman/listinfo/osg-ephemeris I take it you used my VC9 project file. What other changes did you have to make to get it to compile? I haven't tried loading osgEphemeris from an OSG file. Have you tried doing it in