Re: [osg-users] [osgPlugins] Animated Gifs on iOS

2019-04-03 Thread Chris Hanson
> > One other possible direction you could look at is building the OSG's > libgif based plugin and explictly use this instead of the imageio > based on. > This would be my recommendation. > > Robert. > ___ > osg-users mailing list >

Re: [osg-users] [osgPlugins] Animated Gifs on iOS

2019-04-02 Thread Robert Osfield
Hi Alessandro, On Tue, 2 Apr 2019 at 18:12, Alessandro Terenzi wrote: > I'm thinking to create a osg::ImageSequence if the actual Gif file contains > more than 1 image and return that instead of a osg::Image object... > > I will test this approach more in depth and submit the improvement if

Re: [osg-users] [osgPlugins] Animated Gifs on iOS

2019-04-02 Thread Alessandro Terenzi
I'm thinking to create a osg::ImageSequence if the actual Gif file contains more than 1 image and return that instead of a osg::Image object... I will test this approach more in depth and submit the improvement if there's no other way to use animated Gifs on iOS. Cheers, Alessandro

[osg-users] [osgPlugins] Animated Gifs on iOS

2019-04-02 Thread Alessandro Terenzi
Hi, I'm using OSG 3.6.3 on iOS and, as far as I understand, using imageio plugin the loading Gif images works fine, but I cannot see animations if the Gif is animated. Looking at the imageio plugins source code, unless I missed something, no ImageStream is ever created, instead just a single