Hi,

I'm developing an application on OSX 10.14 with OSG 3.6.3. I have successfully 
compiled and built OSG and all the plugins. My applicaton uses the plugin 
osgdb_freetype to obtain geometry for text using osg::Text3D for a the font 
choosen by the user.

When I run my application in DEBUG everything works fine but when I create my 
app bundle the application is not able to load the osgdb_freetype plugin. 
Actually I copy the plugin (osgdb_freetype.so) under the PlugIns folder inside 
my app bundle but, and the osg libreries are inside the Framworks folder but 
this doesn't work.

Could, please, anyone explain me how to make the plugins to be loaded correctly 
in MacOS?

The windows version of the application works perfectly but I'm pretty new on 
Mac development so maybe I'm missing something.

Thank you!

Cheers,
Marco

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