Hi,
i'm looking for give to an 3d object, some transparent value (not completely
transparency) . So, i'm starting from osgclip example, to make trasparent (with
0.5 opacity) the wireframe part of the cow.
part of the c++ code :
osg::Node* decorate_with_clip_node(osg::Node* subgraph)
{
...
Hi,
I solved. The Problem is a null pointer of material, after :
osg::Material * material = (osg::Material *)
wireframe_subgraph-getOrCreateStateSet()-getAttribute(osg::StateAttribute::MATERIAL);
command.
I solved simply in this way :
osg::Material * material = new osg::Material();
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