Re: [osg-users] osgQt include files

2018-12-04 Thread Michael W. Hall
Well I got osgQt built finally.  Now I am wondering how I need to edit
my CMakeList.txt file to get it to find the osgQt library, mine is
built against QT5.  I am finding some info googling, any suggestions
appreciated.
Thanks,
Michael
On Tue, 2018-09-25 at 17:31 +0200, Mathieu MARACHE wrote:
> osgEarth provides it's own set of FindOSG macros that correct the
> vanilla CMake ones...
> --
> nǝıɥʇɐƜ
> 
> 
> On Mon, 24 Sep 2018 at 03:49, Michael W. Hall  wrote:
> > Well I built OSG and did not install from a package.  I made the
> > change in Option two.  I changed the two lines to add lib64.  I
> > also had to add /usr/local to the PATHS section.  That got rid of
> > some of the error.  It now finds all but osg.  Not sure what it
> > up.  I see the libosg library in the /usr/local/lib64 directory. 
> > Still working on it.
> > 
> > Thanks,
> > Michael
> > 
> > On Sat, 2018-09-22 at 00:04 -0500, Michael W. Hall wrote:
> > > My osg libraries are in /usr/local/lib64.  I built osgEarth and
> > > it found the osg libs, but the osgQt does not find the libs.  Not
> > > sure what is up with the osgQt.  I run ccmake to do the configure
> > > and it does not find the libraries.  Has anyone else had this
> > > issue?
> > > 
> > > Thanks,
> > > Michael
> > > 
> > > On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
> > > > Hi Michael,
> > > > 
> > > > Thanks that help understanding the issue. CMake finds the
> > > > include file named 'osg/Version' in /usr/local/include but
> > > > fails to find any library for the following components 'osgDB',
> > > > 'osgGA', 'osgUtil',  'osgText', 'osgViewer', 'osgWidget ' and
> > > > lastly ''osg' not 'OpenThreads' itself.
> > > > 
> > > > For example it looks for osgDB for optimized libraries and
> > > > osgDBd for debug libraries. Could you verify that your
> > > > /usr/local/lib folder contains such libraries ?
> > > > 
> > > > I recall that on linux 64bits libraries may be installed in
> > > > /usr/local/lib64 and not in /usr/local/lib (without the 64
> > > > appended).
> > > > 
> > > > If this is the case, you are then left with two options :
> > > > 
> > > > Option 1 you are the one building osg and installing it so you
> > > > can modify osg's CMake install path for libraries.
> > > > 
> > > > You can call CMake to set LIB_POSTFIX to an empty string when
> > > > configuring osg on your system
> > > > it is set by default to 64 when building on unix 64bits
> > > > architectures
> > > >       SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir
> > > > placement")
> > > > 
> > > > that would mean configuring like this :
> > > > 
> > > > $> cmake -DLIB_POSTFIX="" 
> > > > 
> > > > Option 2 if you get osg from a package you need to modify your
> > > > local copy of CMake's module to add the lib64 to the
> > > > PATH_SUFFIXES On your system that would be /usr/share/cmake-
> > > > 3.5/Modules/Findosg_functions.cmake . You need to modify two
> > > > lines to replace 
> > > > 
> > > > 'PATH_SUFFIXES lib'
> > > > 
> > > > by 
> > > > 
> > > > 'PATH_SUFFIXES lib lib64'
> > > > 
> > > > 
> > > > 
> > > > HTH
> > > > --
> > > > nǝıɥʇɐƜ
> > > > 
> > > > 
> > > > On Wed, 19 Sep 2018 at 03:54, Michael W. Hall 
> > > > wrote:
> > > > > Hope this is correct.
> > > > > 
> > > > > On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > > > > > Hi Micheal,
> > > > > > 
> > > > > > This is not the output of cmake but the output of cmake
> > > > > determining
> > > > > > your compiler capabilities. I should have been more clear
> > > > > last time.
> > > > > > Please run:
> > > > > > 
> > > > > > cmake --debug-output --trace-expand
> > > > > -DOpenSceneGraph_DEBUG=On . &>
> > > > > > output.log
> > > > > > 
> > > > > > and send back this output.log file that will contain
> > > > > everything cmake
> > > > > > has run through
> > > > > > 
> > > > > > As a last note. It is always better to do out of source or
> > > > > below
> > > > > > source cmake like this :
> > > > > > 
> > > > > > .../osgQt
> > > > > > .../osgQt-build
> > > > > > 
> > > > > > the run cmake from osgQt-build like this :
> > > > > > 
> > > > > > cmake --debug-output --trace-expand
> > > > > -DOpenSceneGraph_DEBUG=On
> > > > > > ../osgQt
> > > > > > &> output.log
> > > > > > 
> > > > > > or
> > > > > > 
> > > > > > .../osgQt
> > > > > > .../osgQt/build
> > > > > > 
> > > > > > and run cmake from osgQt/build like this :
> > > > > > 
> > > > > > cmake --debug-output --trace-expand
> > > > > -DOpenSceneGraph_DEBUG=On .. &>
> > > > > > output.log
> > > > > > 
> > > > > > I prefer the later and either way generated files won't lie
> > > > > with
> > > > > > original source code
> > > > > > 
> > > > > > Regards,
> > > > > > Mathieu
> > > > > > 
> > > > > > 
> > > > > > On 18/09/2018, Michael W. Hall  wrote:
> > > > > > > 
> > > > > > > Just wondering the if anyone has noticed anything in the
> > > > > log files.
> > > > > > >  Still have not had any luck.
> > > > > > > Thanks,
> > > > > > > Michael
> > > > > > > On 

Re: [osg-users] osgQt include files

2018-10-10 Thread Michael W. Hall
I have been looking into the problem on and off.  Looking at the output
below, I have looked at FindOpenSceneGraph.cmake.  It looks ok.  it
calls the Findosg_functions.cmake.  I have modified this file and it
finds all but the items listed below.  I am not really sure what I am
missing or what the file is missing to not find the lib.  
I am running Ubuntu Mate 16.04.  I have built osg and osgEarth on my
machine and installed both after building.  They are both running so
they seem to be fine.  osgQt on the other hand is giving me fits.  Any
help appreciated.  Still looking.
On Tue, 2018-09-25 at 18:08 -0500, Michael W. Hall wrote:
> Well when I try to configure osgQt here is what I am getting:
> 
> CMake Error at
>  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
>  (message):
>    Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
>    OPENTHREADS_FOUND) (found suitable version "3.7.0", minimum
> required is
>    "3.0.0")
>  Call Stack (most recent call first):
>    /usr/share/cmake-
> 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
>  (_FPHSA_FAILURE_MESSAGE)
>    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
>  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>    CMakeLists.txt:130 (FIND_PACKAGE)
> 
> I have cleared the other packages it was not finding, but still
> cannot find the osg library.  The configure is showing that it is
> looking in /usr/local/lib64 so not sure why it cannot find the
> library.  Any help appreciated.
> 
> On Tue, 2018-09-25 at 17:31 +0200, Mathieu MARACHE wrote:
> > osgEarth provides it's own set of FindOSG macros that correct the
> > vanilla CMake ones...
> > --
> > nǝıɥʇɐƜ
> > 
> > 
> > On Mon, 24 Sep 2018 at 03:49, Michael W. Hall 
> > wrote:
> > > Well I built OSG and did not install from a package.  I made the
> > > change in Option two.  I changed the two lines to add lib64.  I
> > > also had to add /usr/local to the PATHS section.  That got rid of
> > > some of the error.  It now finds all but osg.  Not sure what it
> > > up.  I see the libosg library in the /usr/local/lib64 directory. 
> > > Still working on it.
> > > 
> > > Thanks,
> > > Michael
> > > 
> > > On Sat, 2018-09-22 at 00:04 -0500, Michael W. Hall wrote:
> > > > My osg libraries are in /usr/local/lib64.  I built osgEarth and
> > > > it found the osg libs, but the osgQt does not find the libs. 
> > > > Not sure what is up with the osgQt.  I run ccmake to do the
> > > > configure and it does not find the libraries.  Has anyone else
> > > > had this issue?
> > > > 
> > > > Thanks,
> > > > Michael
> > > > 
> > > > On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
> > > > > Hi Michael,
> > > > > 
> > > > > Thanks that help understanding the issue. CMake finds the
> > > > > include file named 'osg/Version' in /usr/local/include but
> > > > > fails to find any library for the following components
> > > > > 'osgDB', 'osgGA', 'osgUtil',  'osgText', 'osgViewer',
> > > > > 'osgWidget ' and lastly ''osg' not 'OpenThreads' itself.
> > > > > 
> > > > > For example it looks for osgDB for optimized libraries and
> > > > > osgDBd for debug libraries. Could you verify that your
> > > > > /usr/local/lib folder contains such libraries ?
> > > > > 
> > > > > I recall that on linux 64bits libraries may be installed in
> > > > > /usr/local/lib64 and not in /usr/local/lib (without the 64
> > > > > appended).
> > > > > 
> > > > > If this is the case, you are then left with two options :
> > > > > 
> > > > > Option 1 you are the one building osg and installing it so
> > > > > you can modify osg's CMake install path for libraries.
> > > > > 
> > > > > You can call CMake to set LIB_POSTFIX to an empty string when
> > > > > configuring osg on your system
> > > > > it is set by default to 64 when building on unix 64bits
> > > > > architectures
> > > > >       SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir
> > > > > placement")
> > > > > 
> > > > > that would mean configuring like this :
> > > > > 
> > > > > $> cmake -DLIB_POSTFIX="" 
> > > > > 
> > > > > Option 2 if you get osg from a package you need to modify
> > > > > your local copy of CMake's module to add the lib64 to the
> > > > > PATH_SUFFIXES On your system that would be /usr/share/cmake-
> > > > > 3.5/Modules/Findosg_functions.cmake . You need to modify two
> > > > > lines to replace 
> > > > > 
> > > > > 'PATH_SUFFIXES lib'
> > > > > 
> > > > > by 
> > > > > 
> > > > > 'PATH_SUFFIXES lib lib64'
> > > > > 
> > > > > 
> > > > > 
> > > > > HTH
> > > > > --
> > > > > nǝıɥʇɐƜ
> > > > > 
> > > > > 
> > > > > On Wed, 19 Sep 2018 at 03:54, Michael W. Hall  > > > > > wrote:
> > > > > > Hope this is correct.
> > > > > > 
> > > > > > On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > > > > > > Hi Micheal,
> > > > > > > 
> > > > > > > This is not the output of cmake but the output of cmake
> > > > > > determining
> > > > > > > your compiler capabilities. I should have been more clear
> > > > > > last time.
> > > > > 

Re: [osg-users] osgQt include files

2018-09-25 Thread Michael W. Hall
Well when I try to configure osgQt here is what I am getting:
CMake Error at
 /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
 (message):
   Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
   OPENTHREADS_FOUND) (found suitable version "3.7.0", minimum required
is
   "3.0.0")
 Call Stack (most recent call first):
   /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388
 (_FPHSA_FAILURE_MESSAGE)
   /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
   CMakeLists.txt:130 (FIND_PACKAGE)
I have cleared the other packages it was not finding, but still cannot
find the osg library.  The configure is showing that it is looking in
/usr/local/lib64 so not sure why it cannot find the library.  Any help
appreciated.
On Tue, 2018-09-25 at 17:31 +0200, Mathieu MARACHE wrote:
> osgEarth provides it's own set of FindOSG macros that correct the
> vanilla CMake ones...
> --
> nǝıɥʇɐƜ
> 
> 
> On Mon, 24 Sep 2018 at 03:49, Michael W. Hall  wrote:
> > Well I built OSG and did not install from a package.  I made the
> > change in Option two.  I changed the two lines to add lib64.  I
> > also had to add /usr/local to the PATHS section.  That got rid of
> > some of the error.  It now finds all but osg.  Not sure what it
> > up.  I see the libosg library in the /usr/local/lib64 directory. 
> > Still working on it.
> > 
> > Thanks,
> > Michael
> > 
> > On Sat, 2018-09-22 at 00:04 -0500, Michael W. Hall wrote:
> > > My osg libraries are in /usr/local/lib64.  I built osgEarth and
> > > it found the osg libs, but the osgQt does not find the libs.  Not
> > > sure what is up with the osgQt.  I run ccmake to do the configure
> > > and it does not find the libraries.  Has anyone else had this
> > > issue?
> > > 
> > > Thanks,
> > > Michael
> > > 
> > > On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
> > > > Hi Michael,
> > > > 
> > > > Thanks that help understanding the issue. CMake finds the
> > > > include file named 'osg/Version' in /usr/local/include but
> > > > fails to find any library for the following components 'osgDB',
> > > > 'osgGA', 'osgUtil',  'osgText', 'osgViewer', 'osgWidget ' and
> > > > lastly ''osg' not 'OpenThreads' itself.
> > > > 
> > > > For example it looks for osgDB for optimized libraries and
> > > > osgDBd for debug libraries. Could you verify that your
> > > > /usr/local/lib folder contains such libraries ?
> > > > 
> > > > I recall that on linux 64bits libraries may be installed in
> > > > /usr/local/lib64 and not in /usr/local/lib (without the 64
> > > > appended).
> > > > 
> > > > If this is the case, you are then left with two options :
> > > > 
> > > > Option 1 you are the one building osg and installing it so you
> > > > can modify osg's CMake install path for libraries.
> > > > 
> > > > You can call CMake to set LIB_POSTFIX to an empty string when
> > > > configuring osg on your system
> > > > it is set by default to 64 when building on unix 64bits
> > > > architectures
> > > >       SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir
> > > > placement")
> > > > 
> > > > that would mean configuring like this :
> > > > 
> > > > $> cmake -DLIB_POSTFIX="" 
> > > > 
> > > > Option 2 if you get osg from a package you need to modify your
> > > > local copy of CMake's module to add the lib64 to the
> > > > PATH_SUFFIXES On your system that would be /usr/share/cmake-
> > > > 3.5/Modules/Findosg_functions.cmake . You need to modify two
> > > > lines to replace 
> > > > 
> > > > 'PATH_SUFFIXES lib'
> > > > 
> > > > by 
> > > > 
> > > > 'PATH_SUFFIXES lib lib64'
> > > > 
> > > > 
> > > > 
> > > > HTH
> > > > --
> > > > nǝıɥʇɐƜ
> > > > 
> > > > 
> > > > On Wed, 19 Sep 2018 at 03:54, Michael W. Hall 
> > > > wrote:
> > > > > Hope this is correct.
> > > > > 
> > > > > On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > > > > > Hi Micheal,
> > > > > > 
> > > > > > This is not the output of cmake but the output of cmake
> > > > > determining
> > > > > > your compiler capabilities. I should have been more clear
> > > > > last time.
> > > > > > Please run:
> > > > > > 
> > > > > > cmake --debug-output --trace-expand
> > > > > -DOpenSceneGraph_DEBUG=On . &>
> > > > > > output.log
> > > > > > 
> > > > > > and send back this output.log file that will contain
> > > > > everything cmake
> > > > > > has run through
> > > > > > 
> > > > > > As a last note. It is always better to do out of source or
> > > > > below
> > > > > > source cmake like this :
> > > > > > 
> > > > > > .../osgQt
> > > > > > .../osgQt-build
> > > > > > 
> > > > > > the run cmake from osgQt-build like this :
> > > > > > 
> > > > > > cmake --debug-output --trace-expand
> > > > > -DOpenSceneGraph_DEBUG=On
> > > > > > ../osgQt
> > > > > > &> output.log
> > > > > > 
> > > > > > or
> > > > > > 
> > > > > > .../osgQt
> > > > > > .../osgQt/build
> > > > > > 
> > > > > > and run cmake from osgQt/build like this :
> > > > > > 
> > > > > > 

Re: [osg-users] osgQt include files

2018-09-25 Thread Mathieu MARACHE
osgEarth provides it's own set of FindOSG macros that correct the vanilla
CMake ones...
--
nǝıɥʇɐƜ


On Mon, 24 Sep 2018 at 03:49, Michael W. Hall  wrote:

> Well I built OSG and did not install from a package.  I made the change in
> Option two.  I changed the two lines to add lib64.  I also had to add
> /usr/local to the PATHS section.  That got rid of some of the error.  It
> now finds all but osg.  Not sure what it up.  I see the libosg library in
> the /usr/local/lib64 directory.  Still working on it.
>
> Thanks,
> Michael
>
> On Sat, 2018-09-22 at 00:04 -0500, Michael W. Hall wrote:
>
> My osg libraries are in /usr/local/lib64.  I built osgEarth and it found
> the osg libs, but the osgQt does not find the libs.  Not sure what is up
> with the osgQt.  I run ccmake to do the configure and it does not find the
> libraries.  Has anyone else had this issue?
>
> Thanks,
> Michael
>
> On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
>
> Hi Michael,
>
> Thanks that help understanding the issue. CMake finds the include file
> named 'osg/Version' in /usr/local/include but fails to find any library for
> the following components 'osgDB', 'osgGA', 'osgUtil',  'osgText',
> 'osgViewer', 'osgWidget ' and lastly ''osg' not 'OpenThreads' itself.
>
> For example it looks for osgDB for optimized libraries and osgDBd for
> debug libraries. Could you verify that your /usr/local/lib folder contains
> such libraries ?
>
> I recall that on linux 64bits libraries may be installed in
> /usr/local/lib64 and not in /usr/local/lib (without the 64 appended).
>
> If this is the case, you are then left with two options :
>
> Option 1 you are the one building osg and installing it so you can modify
> osg's CMake install path for libraries.
>
> You can call CMake to set LIB_POSTFIX to an empty string when configuring
> osg on your system
> it is set by default to 64 when building on unix 64bits architectures
>   SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement")
>
> that would mean configuring like this :
>
> $> cmake -DLIB_POSTFIX="" 
>
> Option 2 if you get osg from a package you need to modify your local copy
> of CMake's module to add the lib64 to the PATH_SUFFIXES. On your system
> that would be /usr/share/cmake-3.5/Modules/Findosg_functions.cmake . You
> need to modify two lines to replace
>
> 'PATH_SUFFIXES lib'
>
> by
>
> 'PATH_SUFFIXES lib lib64'
>
>
>
> HTH
> --
> nǝıɥʇɐƜ
>
>
> On Wed, 19 Sep 2018 at 03:54, Michael W. Hall  wrote:
>
> Hope this is correct.
>
> On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > Hi Micheal,
> >
> > This is not the output of cmake but the output of cmake determining
> > your compiler capabilities. I should have been more clear last time.
> > Please run:
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &>
> > output.log
> >
> > and send back this output.log file that will contain everything cmake
> > has run through
> >
> > As a last note. It is always better to do out of source or below
> > source cmake like this :
> >
> > .../osgQt
> > .../osgQt-build
> >
> > the run cmake from osgQt-build like this :
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
> > ../osgQt
> > &> output.log
> >
> > or
> >
> > .../osgQt
> > .../osgQt/build
> >
> > and run cmake from osgQt/build like this :
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &>
> > output.log
> >
> > I prefer the later and either way generated files won't lie with
> > original source code
> >
> > Regards,
> > Mathieu
> >
> >
> > On 18/09/2018, Michael W. Hall  wrote:
> > >
> > > Just wondering the if anyone has noticed anything in the log files.
> > >  Still have not had any luck.
> > > Thanks,
> > > Michael
> > > On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
> > > >
> > > > Here is the output you requested.
> > > >
> > > > Thanks,
> > > > Michael
> > > >
> > > > On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> > > > >
> > > > > Hi Michael,
> > > > >
> > > > > I'd like the output of the command :
> > > > >
> > > > > cmake -DOpenSceneGraph_DEBUG=On ./
> > > > >
> > > > > Regards
> > > > > --
> > > > > nǝıɥʇɐƜ
> > > > >
> > > > >
> > > > > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
> > > > > wrote:
> > > > > >
> > > > > > I attached the log file.  When I do cmake, I am just doing
> > > > > > cmake
> > > > > > ./  I am not really sure what you are asking for in your
> > > > > > second
> > > > > > question.
> > > > > >
> > > > > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> > > > > > >
> > > > > > > Hi Michael,
> > > > > > >
> > > > > > > It's difficult to tell what went wrong, could you try to
> > > > > > > add
> > > > > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ?
> > > > > > > And
> > > > > > > also include the parameters you set to your cmake call for
> > > > > > > osgQt ?
> > > > > > >
> > > > > > > >
> > > > > > > > cmake -DOpenSceneGraph_DEBUG=True ...
> > > > > > > 

Re: [osg-users] osgQt include files

2018-09-23 Thread Michael W. Hall
Well I built OSG and did not install from a package.  I made the change
in Option two.  I changed the two lines to add lib64.  I also had to
add /usr/local to the PATHS section.  That got rid of some of the
error.  It now finds all but osg.  Not sure what it up.  I see the
libosg library in the /usr/local/lib64 directory.  Still working on it.
Thanks,
Michael
On Sat, 2018-09-22 at 00:04 -0500, Michael W. Hall wrote:
> My osg libraries are in /usr/local/lib64.  I built osgEarth and it
> found the osg libs, but the osgQt does not find the libs.  Not sure
> what is up with the osgQt.  I run ccmake to do the configure and it
> does not find the libraries.  Has anyone else had this issue?
> 
> Thanks,
> Michael
> 
> On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
> > Hi Michael,
> > 
> > Thanks that help understanding the issue. CMake finds the include
> > file named 'osg/Version' in /usr/local/include but fails to find
> > any library for the following components 'osgDB', 'osgGA',
> > 'osgUtil',  'osgText', 'osgViewer', 'osgWidget ' and lastly ''osg'
> > not 'OpenThreads' itself.
> > 
> > For example it looks for osgDB for optimized libraries and osgDBd
> > for debug libraries. Could you verify that your /usr/local/lib
> > folder contains such libraries ?
> > 
> > I recall that on linux 64bits libraries may be installed in
> > /usr/local/lib64 and not in /usr/local/lib (without the 64
> > appended).
> > 
> > If this is the case, you are then left with two options :
> > 
> > Option 1 you are the one building osg and installing it so you can
> > modify osg's CMake install path for libraries.
> > 
> > You can call CMake to set LIB_POSTFIX to an empty string when
> > configuring osg on your system
> > it is set by default to 64 when building on unix 64bits
> > architectures
> >       SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir
> > placement")
> > 
> > that would mean configuring like this :
> > 
> > $> cmake -DLIB_POSTFIX="" 
> > 
> > Option 2 if you get osg from a package you need to modify your
> > local copy of CMake's module to add the lib64 to the PATH_SUFFIXES.
> > On your system that would be /usr/share/cmake-
> > 3.5/Modules/Findosg_functions.cmake . You need to modify two lines
> > to replace 
> > 
> > 'PATH_SUFFIXES lib'
> > 
> > by 
> > 
> > 'PATH_SUFFIXES lib lib64'
> > 
> > 
> > 
> > HTH
> > --
> > nǝıɥʇɐƜ
> > 
> > 
> > On Wed, 19 Sep 2018 at 03:54, Michael W. Hall 
> > wrote:
> > > Hope this is correct.
> > > 
> > > On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > > > Hi Micheal,
> > > > 
> > > > This is not the output of cmake but the output of cmake
> > > determining
> > > > your compiler capabilities. I should have been more clear last
> > > time.
> > > > Please run:
> > > > 
> > > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .
> > > &>
> > > > output.log
> > > > 
> > > > and send back this output.log file that will contain everything
> > > cmake
> > > > has run through
> > > > 
> > > > As a last note. It is always better to do out of source or
> > > below
> > > > source cmake like this :
> > > > 
> > > > .../osgQt
> > > > .../osgQt-build
> > > > 
> > > > the run cmake from osgQt-build like this :
> > > > 
> > > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
> > > > ../osgQt
> > > > &> output.log
> > > > 
> > > > or
> > > > 
> > > > .../osgQt
> > > > .../osgQt/build
> > > > 
> > > > and run cmake from osgQt/build like this :
> > > > 
> > > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
> > > .. &>
> > > > output.log
> > > > 
> > > > I prefer the later and either way generated files won't lie
> > > with
> > > > original source code
> > > > 
> > > > Regards,
> > > > Mathieu
> > > > 
> > > > 
> > > > On 18/09/2018, Michael W. Hall  wrote:
> > > > > 
> > > > > Just wondering the if anyone has noticed anything in the log
> > > files.
> > > > >  Still have not had any luck.
> > > > > Thanks,
> > > > > Michael
> > > > > On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
> > > > > > 
> > > > > > Here is the output you requested.
> > > > > > 
> > > > > > Thanks,
> > > > > > Michael
> > > > > > 
> > > > > > On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> > > > > > > 
> > > > > > > Hi Michael,
> > > > > > > 
> > > > > > > I'd like the output of the command :
> > > > > > > 
> > > > > > > cmake -DOpenSceneGraph_DEBUG=On ./
> > > > > > > 
> > > > > > > Regards
> > > > > > > --
> > > > > > > nǝıɥʇɐƜ
> > > > > > > 
> > > > > > > 
> > > > > > > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
> > > .net>
> > > > > > > wrote:
> > > > > > > > 
> > > > > > > > I attached the log file.  When I do cmake, I am just
> > > doing
> > > > > > > > cmake
> > > > > > > > ./  I am not really sure what you are asking for in
> > > your
> > > > > > > > second
> > > > > > > > question.
> > > > > > > > 
> > > > > > > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE
> > > wrote:
> > > > > > > > > 
> > > > > > > > > Hi 

Re: [osg-users] osgQt include files

2018-09-21 Thread Michael W. Hall
My osg libraries are in /usr/local/lib64.  I built osgEarth and it
found the osg libs, but the osgQt does not find the libs.  Not sure
what is up with the osgQt.  I run ccmake to do the configure and it
does not find the libraries.  Has anyone else had this issue?
Thanks,
Michael
On Wed, 2018-09-19 at 11:13 +0200, Mathieu MARACHE wrote:
> Hi Michael,
> 
> Thanks that help understanding the issue. CMake finds the include
> file named 'osg/Version' in /usr/local/include but fails to find any
> library for the following components 'osgDB', 'osgGA', 'osgUtil',
>  'osgText', 'osgViewer', 'osgWidget ' and lastly ''osg' not
> 'OpenThreads' itself.
> 
> For example it looks for osgDB for optimized libraries and osgDBd for
> debug libraries. Could you verify that your /usr/local/lib folder
> contains such libraries ?
> 
> I recall that on linux 64bits libraries may be installed in
> /usr/local/lib64 and not in /usr/local/lib (without the 64 appended).
> 
> If this is the case, you are then left with two options :
> 
> Option 1 you are the one building osg and installing it so you can
> modify osg's CMake install path for libraries.
> 
> You can call CMake to set LIB_POSTFIX to an empty string when
> configuring osg on your system
> it is set by default to 64 when building on unix 64bits architectures
>       SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir
> placement")
> 
> that would mean configuring like this :
> 
> $> cmake -DLIB_POSTFIX="" 
> 
> Option 2 if you get osg from a package you need to modify your local
> copy of CMake's module to add the lib64 to the PATH_SUFFIXES. On your
> system that would be /usr/share/cmake-
> 3.5/Modules/Findosg_functions.cmake . You need to modify two lines to
> replace 
> 
> 'PATH_SUFFIXES lib'
> 
> by 
> 
> 'PATH_SUFFIXES lib lib64'
> 
> 
> 
> HTH
> --
> nǝıɥʇɐƜ
> 
> 
> On Wed, 19 Sep 2018 at 03:54, Michael W. Hall  wrote:
> > Hope this is correct.
> > 
> > On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > > Hi Micheal,
> > > 
> > > This is not the output of cmake but the output of cmake
> > determining
> > > your compiler capabilities. I should have been more clear last
> > time.
> > > Please run:
> > > 
> > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .
> > &>
> > > output.log
> > > 
> > > and send back this output.log file that will contain everything
> > cmake
> > > has run through
> > > 
> > > As a last note. It is always better to do out of source or below
> > > source cmake like this :
> > > 
> > > .../osgQt
> > > .../osgQt-build
> > > 
> > > the run cmake from osgQt-build like this :
> > > 
> > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
> > > ../osgQt
> > > &> output.log
> > > 
> > > or
> > > 
> > > .../osgQt
> > > .../osgQt/build
> > > 
> > > and run cmake from osgQt/build like this :
> > > 
> > > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ..
> > &>
> > > output.log
> > > 
> > > I prefer the later and either way generated files won't lie with
> > > original source code
> > > 
> > > Regards,
> > > Mathieu
> > > 
> > > 
> > > On 18/09/2018, Michael W. Hall  wrote:
> > > > 
> > > > Just wondering the if anyone has noticed anything in the log
> > files.
> > > >  Still have not had any luck.
> > > > Thanks,
> > > > Michael
> > > > On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
> > > > > 
> > > > > Here is the output you requested.
> > > > > 
> > > > > Thanks,
> > > > > Michael
> > > > > 
> > > > > On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> > > > > > 
> > > > > > Hi Michael,
> > > > > > 
> > > > > > I'd like the output of the command :
> > > > > > 
> > > > > > cmake -DOpenSceneGraph_DEBUG=On ./
> > > > > > 
> > > > > > Regards
> > > > > > --
> > > > > > nǝıɥʇɐƜ
> > > > > > 
> > > > > > 
> > > > > > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
> > et>
> > > > > > wrote:
> > > > > > > 
> > > > > > > I attached the log file.  When I do cmake, I am just
> > doing
> > > > > > > cmake
> > > > > > > ./  I am not really sure what you are asking for in your
> > > > > > > second
> > > > > > > question.
> > > > > > > 
> > > > > > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> > > > > > > > 
> > > > > > > > Hi Michael,
> > > > > > > > 
> > > > > > > > It's difficult to tell what went wrong, could you try
> > to
> > > > > > > > add
> > > > > > > > the 'OpenSceneGraph_DEBUG' variable when running cmake
> > ?
> > > > > > > > And
> > > > > > > > also include the parameters you set to your cmake call
> > for
> > > > > > > > osgQt ?
> > > > > > > > 
> > > > > > > > > 
> > > > > > > > > cmake -DOpenSceneGraph_DEBUG=True ...
> > > > > > > > Regards
> > > > > > > > --
> > > > > > > > nǝıɥʇɐƜ
> > > > > > > > 
> > > > > > > > 
> > > > > > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall 
> > t.ne
> > > > > > > > t>
> > > > > > > > wrote:
> > > > > > > > > 
> > > > > > > > > Got the osgQt from github.  When I try to configure I
> > am
> > > > > > > > > getting the 

Re: [osg-users] osgQt include files

2018-09-19 Thread Mathieu MARACHE
Hi Michael,

Thanks that help understanding the issue. CMake finds the include file
named 'osg/Version' in /usr/local/include but fails to find any library for
the following components 'osgDB', 'osgGA', 'osgUtil',  'osgText',
'osgViewer', 'osgWidget ' and lastly ''osg' not 'OpenThreads' itself.

For example it looks for osgDB for optimized libraries and osgDBd for debug
libraries. Could you verify that your /usr/local/lib folder contains such
libraries ?

I recall that on linux 64bits libraries may be installed in
/usr/local/lib64 and not in /usr/local/lib (without the 64 appended).

If this is the case, you are then left with two options :

Option 1 you are the one building osg and installing it so you can modify
osg's CMake install path for libraries.

You can call CMake to set LIB_POSTFIX to an empty string when configuring
osg on your system
it is set by default to 64 when building on unix 64bits architectures
  SET(LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement")

that would mean configuring like this :

$> cmake -DLIB_POSTFIX="" .

Option 2 if you get osg from a package you need to modify your local copy
of CMake's module to add the lib64 to the PATH_SUFFIXES. On your system
that would be /usr/share/cmake-3.5/Modules/Findosg_functions.cmake . You
need to modify two lines to replace

'PATH_SUFFIXES lib'

by

'PATH_SUFFIXES lib lib64'



HTH
--
nǝıɥʇɐƜ


On Wed, 19 Sep 2018 at 03:54, Michael W. Hall  wrote:

> Hope this is correct.
>
> On Tue, 2018-09-18 at 08:39 +0200, Mathieu MARACHE wrote:
> > Hi Micheal,
> >
> > This is not the output of cmake but the output of cmake determining
> > your compiler capabilities. I should have been more clear last time.
> > Please run:
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &>
> > output.log
> >
> > and send back this output.log file that will contain everything cmake
> > has run through
> >
> > As a last note. It is always better to do out of source or below
> > source cmake like this :
> >
> > .../osgQt
> > .../osgQt-build
> >
> > the run cmake from osgQt-build like this :
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On
> > ../osgQt
> > &> output.log
> >
> > or
> >
> > .../osgQt
> > .../osgQt/build
> >
> > and run cmake from osgQt/build like this :
> >
> > cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &>
> > output.log
> >
> > I prefer the later and either way generated files won't lie with
> > original source code
> >
> > Regards,
> > Mathieu
> >
> >
> > On 18/09/2018, Michael W. Hall  wrote:
> > >
> > > Just wondering the if anyone has noticed anything in the log files.
> > >  Still have not had any luck.
> > > Thanks,
> > > Michael
> > > On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
> > > >
> > > > Here is the output you requested.
> > > >
> > > > Thanks,
> > > > Michael
> > > >
> > > > On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> > > > >
> > > > > Hi Michael,
> > > > >
> > > > > I'd like the output of the command :
> > > > >
> > > > > cmake -DOpenSceneGraph_DEBUG=On ./
> > > > >
> > > > > Regards
> > > > > --
> > > > > nǝıɥʇɐƜ
> > > > >
> > > > >
> > > > > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
> > > > > wrote:
> > > > > >
> > > > > > I attached the log file.  When I do cmake, I am just doing
> > > > > > cmake
> > > > > > ./  I am not really sure what you are asking for in your
> > > > > > second
> > > > > > question.
> > > > > >
> > > > > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> > > > > > >
> > > > > > > Hi Michael,
> > > > > > >
> > > > > > > It's difficult to tell what went wrong, could you try to
> > > > > > > add
> > > > > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ?
> > > > > > > And
> > > > > > > also include the parameters you set to your cmake call for
> > > > > > > osgQt ?
> > > > > > >
> > > > > > > >
> > > > > > > > cmake -DOpenSceneGraph_DEBUG=True ...
> > > > > > > Regards
> > > > > > > --
> > > > > > > nǝıɥʇɐƜ
> > > > > > >
> > > > > > >
> > > > > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall  > > > > > > t>
> > > > > > > wrote:
> > > > > > > >
> > > > > > > > Got the osgQt from github.  When I try to configure I am
> > > > > > > > getting the following error.
> > > > > > > >
> > > > > > > >  CMake Error at
> > > > > > > >  /usr/share/cmake-
> > > > > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
> > > > > > > >  (message):
> > > > > > > >Could NOT find OpenSceneGraph (missing:
> > > > > > > > OPENSCENEGRAPH_LIBRARIES
> > > > > > > >OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
> > > > > > > > OSGVIEWER_FOUND
> > > > > > > >OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable
> > > > > > > > version
> > > > > > > > "3.7.0", minimum
> > > > > > > >required is "3.0.0")
> > > > > > > >  Call Stack (most recent call first):
> > > > > > > >/usr/share/cmake-
> > > > > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
> > > > > > > >  

Re: [osg-users] osgQt include files

2018-09-18 Thread Michael Hall
I will get it to you.  Sorry about that.  I should have caught that.  I usually 
try to do out of source builds, but got lazy this time.  Hopefully will get 
that done tonight. 

On Tuesday, September 18, 2018 1:40 AM, Mathieu MARACHE 
 wrote:
 

 Hi Micheal,

This is not the output of cmake but the output of cmake determining
your compiler capabilities. I should have been more clear last time.
Please run:

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.log

and send back this output.log file that will contain everything cmake
has run through

As a last note. It is always better to do out of source or below
source cmake like this :

.../osgQt
.../osgQt-build

the run cmake from osgQt-build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt
&> output.log

or

.../osgQt
.../osgQt/build

and run cmake from osgQt/build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.log

I prefer the later and either way generated files won't lie with
original source code

Regards,
Mathieu


On 18/09/2018, Michael W. Hall  wrote:
> Just wondering the if anyone has noticed anything in the log files.
>  Still have not had any luck.
> Thanks,
> Michael
> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
>> Here is the output you requested.
>>
>> Thanks,
>> Michael
>>
>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
>> > Hi Michael,
>> >
>> > I'd like the output of the command :
>> >
>> > cmake -DOpenSceneGraph_DEBUG=On ./
>> >
>> > Regards
>> > --
>> > nǝıɥʇɐƜ
>> >
>> >
>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
>> > wrote:
>> > > I attached the log file.  When I do cmake, I am just doing cmake
>> > > ./  I am not really sure what you are asking for in your second
>> > > question.
>> > >
>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
>> > > > Hi Michael,
>> > > >
>> > > > It's difficult to tell what went wrong, could you try to add
>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And
>> > > > also include the parameters you set to your cmake call for
>> > > > osgQt ?
>> > > >
>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...
>> > > >
>> > > > Regards
>> > > > --
>> > > > nǝıɥʇɐƜ
>> > > >
>> > > >
>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall 
>> > > > wrote:
>> > > > > Got the osgQt from github.  When I try to configure I am
>> > > > > getting the following error.
>> > > > >
>> > > > >  CMake Error at
>> > > > >  /usr/share/cmake-
>> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
>> > > > >  (message):
>> > > > >    Could NOT find OpenSceneGraph (missing:
>> > > > > OPENSCENEGRAPH_LIBRARIES
>> > > > >    OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
>> > > > > OSGVIEWER_FOUND
>> > > > >    OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version
>> > > > > "3.7.0", minimum
>> > > > >    required is "3.0.0")
>> > > > >  Call Stack (most recent call first):
>> > > > >    /usr/share/cmake-
>> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
>> > > > >  (_FPHSA_FAILURE_MESSAGE)
>> > > > >    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
>> > > > >  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>> > > > >    CMakeLists.txt:130 (FIND_PACKAGE)
>> > > > >
>> > > > > I have osg 3.7.0 installed.  Any idea why it is not finding
>> > > > > it?
>> > > > >
>> > > > > Thanks,
>> > > > > Michael
>> > > > >
>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
>> > > > > > Thanks,
>> > > > > >
>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov
>> > > > > > wrote:
>> > > > > > > Hello Michael!
>> > > > > > >
>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall"
>> > > > > > > t>:
>> > > > > > > This may have been answered.  I got the latest version of
>> > > > > > > OpenSceneGraph from github.  It is version 3.7.  I built
>> > > > > > > and installed.
>> > > > > > > When I try to compile my program I am getting the
>> > > > > > > following error:
>> > > > > > >
>> > > > > > > In file included from
>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c
>> > > > > > > pp:12:0:
>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31
>> > > > > > > :34: fatal
>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory
>> > > > > > >
>> > > > > > > I can check that directory and there are no header files
>> > > > > > > in it.  Any
>> > > > > > > idea whey they are missing?
>> > > > > > >
>> > > > > > > Thanks,
>> > > > > > > Michael
>> > > > > > >
>> > > > > > > The osgQt now is a separate project.
>> > > > > > > You should build and install osgQt too.
>> > > > > > >
>> > > > > > > https://github.com/openscenegraph/osgQt
>> > > > > > >
>> > > > > > > --
>> > > > > > > Regards,
>> > > > > > > Konstantin Podsvirov
>> > > > > > > ___
>> > > > > > > osg-users mailing list
>> > > > > > > osg-users@lists.openscenegraph.org
>> 

Re: [osg-users] osgQt include files

2018-09-18 Thread Mathieu MARACHE
Hi Micheal,

This is not the output of cmake but the output of cmake determining
your compiler capabilities. I should have been more clear last time.
Please run:

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On . &> output.log

and send back this output.log file that will contain everything cmake
has run through

As a last note. It is always better to do out of source or below
source cmake like this :

.../osgQt
.../osgQt-build

the run cmake from osgQt-build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On ../osgQt
&> output.log

or

.../osgQt
.../osgQt/build

and run cmake from osgQt/build like this :

cmake --debug-output --trace-expand -DOpenSceneGraph_DEBUG=On .. &> output.log

I prefer the later and either way generated files won't lie with
original source code

Regards,
Mathieu


On 18/09/2018, Michael W. Hall  wrote:
> Just wondering the if anyone has noticed anything in the log files.
>  Still have not had any luck.
> Thanks,
> Michael
> On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
>> Here is the output you requested.
>>
>> Thanks,
>> Michael
>>
>> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
>> > Hi Michael,
>> >
>> > I'd like the output of the command :
>> >
>> > cmake -DOpenSceneGraph_DEBUG=On ./
>> >
>> > Regards
>> > --
>> > nǝıɥʇɐƜ
>> >
>> >
>> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
>> > wrote:
>> > > I attached the log file.  When I do cmake, I am just doing cmake
>> > > ./  I am not really sure what you are asking for in your second
>> > > question.
>> > >
>> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
>> > > > Hi Michael,
>> > > >
>> > > > It's difficult to tell what went wrong, could you try to add
>> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And
>> > > > also include the parameters you set to your cmake call for
>> > > > osgQt ?
>> > > >
>> > > > > cmake -DOpenSceneGraph_DEBUG=True ...
>> > > >
>> > > > Regards
>> > > > --
>> > > > nǝıɥʇɐƜ
>> > > >
>> > > >
>> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall 
>> > > > wrote:
>> > > > > Got the osgQt from github.  When I try to configure I am
>> > > > > getting the following error.
>> > > > >
>> > > > >  CMake Error at
>> > > > >  /usr/share/cmake-
>> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
>> > > > >  (message):
>> > > > >    Could NOT find OpenSceneGraph (missing:
>> > > > > OPENSCENEGRAPH_LIBRARIES
>> > > > >    OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
>> > > > > OSGVIEWER_FOUND
>> > > > >    OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version
>> > > > > "3.7.0", minimum
>> > > > >    required is "3.0.0")
>> > > > >  Call Stack (most recent call first):
>> > > > >    /usr/share/cmake-
>> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
>> > > > >  (_FPHSA_FAILURE_MESSAGE)
>> > > > >    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
>> > > > >  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>> > > > >    CMakeLists.txt:130 (FIND_PACKAGE)
>> > > > >
>> > > > > I have osg 3.7.0 installed.  Any idea why it is not finding
>> > > > > it?
>> > > > >
>> > > > > Thanks,
>> > > > > Michael
>> > > > >
>> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
>> > > > > > Thanks,
>> > > > > >
>> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov
>> > > > > > wrote:
>> > > > > > > Hello Michael!
>> > > > > > >
>> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall"
>> > > > > > > t>:
>> > > > > > > This may have been answered.  I got the latest version of
>> > > > > > > OpenSceneGraph from github.  It is version 3.7.  I built
>> > > > > > > and installed.
>> > > > > > > When I try to compile my program I am getting the
>> > > > > > > following error:
>> > > > > > >
>> > > > > > > In file included from
>> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c
>> > > > > > > pp:12:0:
>> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31
>> > > > > > > :34: fatal
>> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory
>> > > > > > >
>> > > > > > > I can check that directory and there are no header files
>> > > > > > > in it.  Any
>> > > > > > > idea whey they are missing?
>> > > > > > >
>> > > > > > > Thanks,
>> > > > > > > Michael
>> > > > > > >
>> > > > > > > The osgQt now is a separate project.
>> > > > > > > You should build and install osgQt too.
>> > > > > > >
>> > > > > > > https://github.com/openscenegraph/osgQt
>> > > > > > >
>> > > > > > > --
>> > > > > > > Regards,
>> > > > > > > Konstantin Podsvirov
>> > > > > > > ___
>> > > > > > > osg-users mailing list
>> > > > > > > osg-users@lists.openscenegraph.org
>> > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-op
>> > > > > > > enscenegraph.org
>> > > > > > ___
>> > > > > > osg-users mailing list
>> > > > > > osg-users@lists.openscenegraph.org
>> > 

Re: [osg-users] osgQt include files

2018-09-17 Thread Michael W. Hall
Just wondering the if anyone has noticed anything in the log files.
 Still have not had any luck.
Thanks,
Michael
On Sat, 2018-09-15 at 01:22 -0500, Michael W. Hall wrote:
> Here is the output you requested.
> 
> Thanks,
> Michael
> 
> On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> > Hi Michael,
> > 
> > I'd like the output of the command :
> > 
> > cmake -DOpenSceneGraph_DEBUG=On ./
> > 
> > Regards
> > --
> > nǝıɥʇɐƜ
> > 
> > 
> > On Wed, 12 Sep 2018 at 02:56, Michael W. Hall 
> > wrote:
> > > I attached the log file.  When I do cmake, I am just doing cmake
> > > ./  I am not really sure what you are asking for in your second
> > > question.  
> > > 
> > > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> > > > Hi Michael,
> > > > 
> > > > It's difficult to tell what went wrong, could you try to add
> > > > the 'OpenSceneGraph_DEBUG' variable when running cmake ? And
> > > > also include the parameters you set to your cmake call for
> > > > osgQt ?
> > > > 
> > > > > cmake -DOpenSceneGraph_DEBUG=True ...
> > > > 
> > > > Regards
> > > > --
> > > > nǝıɥʇɐƜ
> > > > 
> > > > 
> > > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall 
> > > > wrote:
> > > > > Got the osgQt from github.  When I try to configure I am
> > > > > getting the following error.  
> > > > > 
> > > > >  CMake Error at
> > > > >  /usr/share/cmake-
> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
> > > > >  (message):
> > > > >    Could NOT find OpenSceneGraph (missing:
> > > > > OPENSCENEGRAPH_LIBRARIES
> > > > >    OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
> > > > > OSGVIEWER_FOUND
> > > > >    OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version
> > > > > "3.7.0", minimum
> > > > >    required is "3.0.0")
> > > > >  Call Stack (most recent call first):
> > > > >    /usr/share/cmake-
> > > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
> > > > >  (_FPHSA_FAILURE_MESSAGE)
> > > > >    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
> > > > >  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
> > > > >    CMakeLists.txt:130 (FIND_PACKAGE)
> > > > > 
> > > > > I have osg 3.7.0 installed.  Any idea why it is not finding
> > > > > it?
> > > > > 
> > > > > Thanks,
> > > > > Michael
> > > > > 
> > > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
> > > > > > Thanks,
> > > > > > 
> > > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov
> > > > > > wrote:
> > > > > > > Hello Michael!
> > > > > > > 
> > > > > > > 0:13, 12 August 2018 г., "Michael W. Hall" 
> > > > > > > t>:
> > > > > > > This may have been answered.  I got the latest version of
> > > > > > > OpenSceneGraph from github.  It is version 3.7.  I built
> > > > > > > and installed.
> > > > > > > When I try to compile my program I am getting the
> > > > > > > following error:
> > > > > > > 
> > > > > > > In file included from
> > > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.c
> > > > > > > pp:12:0:
> > > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31
> > > > > > > :34: fatal
> > > > > > > error: osgQt/GraphicsWindowQt: No such file or directory
> > > > > > > 
> > > > > > > I can check that directory and there are no header files
> > > > > > > in it.  Any
> > > > > > > idea whey they are missing?
> > > > > > > 
> > > > > > > Thanks,
> > > > > > > Michael
> > > > > > > 
> > > > > > > The osgQt now is a separate project.
> > > > > > > You should build and install osgQt too.
> > > > > > > 
> > > > > > > https://github.com/openscenegraph/osgQt
> > > > > > > 
> > > > > > > --
> > > > > > > Regards,
> > > > > > > Konstantin Podsvirov
> > > > > > > ___
> > > > > > > osg-users mailing list
> > > > > > > osg-users@lists.openscenegraph.org
> > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-op
> > > > > > > enscenegraph.org
> > > > > > ___
> > > > > > osg-users mailing list
> > > > > > osg-users@lists.openscenegraph.org
> > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-open
> > > > > > scenegraph.org
> > > > > ___
> > > > > osg-users mailing list
> > > > > osg-users@lists.openscenegraph.org
> > > > > http://lists.openscenegraphorg/listinfo.cgi/osg-users-opensce
> > > > > negraph.org
> > > > > 
> > > > ___
> > > > osg-users mailing list
> > > > osg-users@lists.openscenegraph.org
> > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscen
> > > > egraph.org
> > > ___
> > > osg-users mailing list
> > > osg-users@lists.openscenegraph.org
> > > http://lists.openscenegraphorg/listinfo.cgi/osg-users-openscenegr
> > > aph.org
> > > 
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegra
> > 

Re: [osg-users] osgQt include files

2018-09-15 Thread Michael W. Hall
Here is the output you requested.
Thanks,
Michael
On Fri, 2018-09-14 at 17:18 +0200, Mathieu MARACHE wrote:
> Hi Michael,
> 
> I'd like the output of the command :
> 
> cmake -DOpenSceneGraph_DEBUG=On ./
> 
> Regards
> --
> nǝıɥʇɐƜ
> 
> 
> On Wed, 12 Sep 2018 at 02:56, Michael W. Hall  wrote:
> > I attached the log file.  When I do cmake, I am just doing cmake ./
> >  I am not really sure what you are asking for in your second
> > question.  
> > 
> > On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> > > Hi Michael,
> > > 
> > > It's difficult to tell what went wrong, could you try to add the
> > > 'OpenSceneGraph_DEBUG' variable when running cmake ? And also
> > > include the parameters you set to your cmake call for osgQt ?
> > > 
> > > > cmake -DOpenSceneGraph_DEBUG=True ...
> > > 
> > > Regards
> > > --
> > > nǝıɥʇɐƜ
> > > 
> > > 
> > > On Sun, 9 Sep 2018 at 08:04, Michael W. Hall 
> > > wrote:
> > > > Got the osgQt from github.  When I try to configure I am
> > > > getting the following error.  
> > > > 
> > > >  CMake Error at
> > > >  /usr/share/cmake-
> > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
> > > >  (message):
> > > >    Could NOT find OpenSceneGraph (missing:
> > > > OPENSCENEGRAPH_LIBRARIES
> > > >    OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
> > > > OSGVIEWER_FOUND
> > > >    OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version
> > > > "3.7.0", minimum
> > > >    required is "3.0.0")
> > > >  Call Stack (most recent call first):
> > > >    /usr/share/cmake-
> > > > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
> > > >  (_FPHSA_FAILURE_MESSAGE)
> > > >    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
> > > >  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
> > > >    CMakeLists.txt:130 (FIND_PACKAGE)
> > > > 
> > > > I have osg 3.7.0 installed.  Any idea why it is not finding it?
> > > > 
> > > > Thanks,
> > > > Michael
> > > > 
> > > > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
> > > > > Thanks,
> > > > > 
> > > > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov
> > > > > wrote:
> > > > > > Hello Michael!
> > > > > > 
> > > > > > 0:13, 12 August 2018 г., "Michael W. Hall" 
> > > > > > :
> > > > > > This may have been answered.  I got the latest version of
> > > > > > OpenSceneGraph from github.  It is version 3.7.  I built
> > > > > > and installed.
> > > > > > When I try to compile my program I am getting the following
> > > > > > error:
> > > > > > 
> > > > > > In file included from
> > > > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp
> > > > > > :12:0:
> > > > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:3
> > > > > > 4: fatal
> > > > > > error: osgQt/GraphicsWindowQt: No such file or directory
> > > > > > 
> > > > > > I can check that directory and there are no header files in
> > > > > > it.  Any
> > > > > > idea whey they are missing?
> > > > > > 
> > > > > > Thanks,
> > > > > > Michael
> > > > > > 
> > > > > > The osgQt now is a separate project.
> > > > > > You should build and install osgQt too.
> > > > > > 
> > > > > > https://github.com/openscenegraph/osgQt
> > > > > > 
> > > > > > --
> > > > > > Regards,
> > > > > > Konstantin Podsvirov
> > > > > > ___
> > > > > > osg-users mailing list
> > > > > > osg-users@lists.openscenegraph.org
> > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-open
> > > > > > scenegraph.org
> > > > > ___
> > > > > osg-users mailing list
> > > > > osg-users@lists.openscenegraph.org
> > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensc
> > > > > enegraph.org
> > > > ___
> > > > osg-users mailing list
> > > > osg-users@lists.openscenegraph.org
> > > > http://lists.openscenegraphorg/listinfo.cgi/osg-users-openscene
> > > > graph.org
> > > > 
> > > ___
> > > osg-users mailing list
> > > osg-users@lists.openscenegraph.org
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensceneg
> > > raph.org
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraphorg/listinfo.cgi/osg-users-openscenegrap
> > h.org
> > 
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
> .orgThe system is: Linux - 4.15.0-33-generic - x86_64
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: /usr/bin/cc 
Build flags: 
Id flags: 

The output was:
0


Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out"

The C compiler identification is GNU, found in "/home/hallmw/Projects/osgQt/CMakeFiles/3.5.1/CompilerIdC/a.out"

Compiling the CXX compiler identification source file 

Re: [osg-users] osgQt include files

2018-09-14 Thread Mathieu MARACHE
Hi Michael,

I'd like the output of the command :

cmake -DOpenSceneGraph_DEBUG=On ./

Regards
--
nǝıɥʇɐƜ


On Wed, 12 Sep 2018 at 02:56, Michael W. Hall  wrote:

> I attached the log file.  When I do cmake, I am just doing cmake ./  I am
> not really sure what you are asking for in your second question.
>
> On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
>
> Hi Michael,
>
> It's difficult to tell what went wrong, could you try to add the
> 'OpenSceneGraph_DEBUG' variable when running cmake ? And also include the
> parameters you set to your cmake call for osgQt ?
>
> > cmake -DOpenSceneGraph_DEBUG=True ...
>
> Regards
> --
> nǝıɥʇɐƜ
>
>
> On Sun, 9 Sep 2018 at 08:04, Michael W. Hall  wrote:
>
> Got the osgQt from github.  When I try to configure I am getting the
> following error.
>
>  CMake Error at
>  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
>  (message):
>Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
>OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND OSGVIEWER_FOUND
>OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version "3.7.0",
> minimum
>required is "3.0.0")
>  Call Stack (most recent call first):
>/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388
>  (_FPHSA_FAILURE_MESSAGE)
>/usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
>  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>CMakeLists.txt:130 (FIND_PACKAGE)
>
> I have osg 3.7.0 installed.  Any idea why it is not finding it?
>
> Thanks,
> Michael
>
> On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
>
> Thanks,
>
> On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
>
> Hello Michael!
>
> 0:13, 12 August 2018 г., "Michael W. Hall" :
>
> This may have been answered.  I got the latest version of
> OpenSceneGraph from github.  It is version 3.7.  I built and installed.
> When I try to compile my program I am getting the following error:
>
> In file included from
> /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
> /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
> error: osgQt/GraphicsWindowQt: No such file or directory
>
> I can check that directory and there are no header files in it.  Any
> idea whey they are missing?
>
> Thanks,
> Michael
>
>
> The osgQt now is a separate project.
> You should build and install osgQt too.
>
> https://github.com/openscenegraph/osgQt
>
> --
> Regards,
> Konstantin Podsvirov
>
> ___
> osg-users mailing 
> listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ___
> osg-users mailing 
> listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraphorg/listinfo.cgi/osg-users-openscenegraph.org
> 
>
> ___
> osg-users mailing 
> listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] osgQt include files

2018-09-11 Thread Michael W. Hall
I attached the log file.  When I do cmake, I am just doing cmake ./  I
am not really sure what you are asking for in your second question.  
On Mon, 2018-09-10 at 18:12 +0200, Mathieu MARACHE wrote:
> Hi Michael,
> 
> It's difficult to tell what went wrong, could you try to add the
> 'OpenSceneGraph_DEBUG' variable when running cmake ? And also include
> the parameters you set to your cmake call for osgQt ?
> 
> > cmake -DOpenSceneGraph_DEBUG=True ...
> 
> Regards
> --
> nǝıɥʇɐƜ
> 
> 
> On Sun, 9 Sep 2018 at 08:04, Michael W. Hall  wrote:
> > Got the osgQt from github.  When I try to configure I am getting
> > the following error.  
> > 
> >  CMake Error at
> >  /usr/share/cmake-
> > 3.5/Modules/FindPackageHandleStandardArgs.cmake:148
> >  (message):
> >    Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
> >    OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND
> > OSGVIEWER_FOUND
> >    OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version
> > "3.7.0", minimum
> >    required is "3.0.0")
> >  Call Stack (most recent call first):
> >    /usr/share/cmake-
> > 3.5/Modules/FindPackageHandleStandardArgs.cmake:388
> >  (_FPHSA_FAILURE_MESSAGE)
> >    /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
> >  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
> >    CMakeLists.txt:130 (FIND_PACKAGE)
> > 
> > I have osg 3.7.0 installed.  Any idea why it is not finding it?
> > 
> > Thanks,
> > Michael
> > 
> > On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
> > > Thanks,
> > > 
> > > On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
> > > > Hello Michael!
> > > > 
> > > > 0:13, 12 August 2018 г., "Michael W. Hall" :
> > > > This may have been answered.  I got the latest version of
> > > > OpenSceneGraph from github.  It is version 3.7.  I built and
> > > > installed.
> > > > When I try to compile my program I am getting the following
> > > > error:
> > > > 
> > > > In file included from
> > > > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:
> > > > 0:
> > > > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34:
> > > > fatal
> > > > error: osgQt/GraphicsWindowQt: No such file or directory
> > > > 
> > > > I can check that directory and there are no header files in
> > > > it.  Any
> > > > idea whey they are missing?
> > > > 
> > > > Thanks,
> > > > Michael
> > > > 
> > > > The osgQt now is a separate project.
> > > > You should build and install osgQt too.
> > > > 
> > > > https://github.com/openscenegraph/osgQt
> > > > 
> > > > --
> > > > Regards,
> > > > Konstantin Podsvirov
> > > > ___
> > > > osg-users mailing list
> > > > osg-users@lists.openscenegraph.org
> > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscen
> > > > egraph.org
> > > ___
> > > osg-users mailing list
> > > osg-users@lists.openscenegraph.org
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensceneg
> > > raph.org
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraphorg/listinfo.cgi/osg-users-openscenegrap
> > h.org
> > 
> ___
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
> .orgThe system is: Linux - 4.15.0-33-generic - x86_64
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: /usr/bin/cc 
Build flags: 
Id flags: 

The output was:
0


Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out"

The C compiler identification is GNU, found in "/home/hallmw/Projects/osgQt/CMakeFiles/3.5.1/CompilerIdC/a.out"

Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: /usr/bin/c++ 
Build flags: 
Id flags: 

The output was:
0


Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "a.out"

The CXX compiler identification is GNU, found in "/home/hallmw/Projects/osgQt/CMakeFiles/3.5.1/CompilerIdCXX/a.out"

Determining if the C compiler works passed with the following output:
Change Dir: /home/hallmw/Projects/osgQt/CMakeFiles/CMakeTmp

Run Build Command:"/usr/bin/make" "cmTC_81606/fast"
/usr/bin/make -f CMakeFiles/cmTC_81606.dir/build.make CMakeFiles/cmTC_81606.dir/build
make[1]: Entering directory '/home/hallmw/Projects/osgQt/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_81606.dir/testCCompiler.c.o
/usr/bin/cc -o CMakeFiles/cmTC_81606.dir/testCCompiler.c.o   -c /home/hallmw/Projects/osgQt/CMakeFiles/CMakeTmp/testCCompiler.c
Linking C executable cmTC_81606
/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_81606.dir/link.txt --verbose=1
/usr/bin/cc   CMakeFiles/cmTC_81606.dir/testCCompiler.c.o  -o cmTC_81606 -rdynamic 
make[1]: Leaving directory 

Re: [osg-users] osgQt include files

2018-09-10 Thread Mathieu MARACHE
Hi Michael,

It's difficult to tell what went wrong, could you try to add the
'OpenSceneGraph_DEBUG' variable when running cmake ? And also include the
parameters you set to your cmake call for osgQt ?

> cmake -DOpenSceneGraph_DEBUG=True ...

Regards
--
nǝıɥʇɐƜ


On Sun, 9 Sep 2018 at 08:04, Michael W. Hall  wrote:

> Got the osgQt from github.  When I try to configure I am getting the
> following error.
>
>  CMake Error at
>  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
>  (message):
>Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
>OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND OSGVIEWER_FOUND
>OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version "3.7.0",
> minimum
>required is "3.0.0")
>  Call Stack (most recent call first):
>/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388
>  (_FPHSA_FAILURE_MESSAGE)
>/usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
>  (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>CMakeLists.txt:130 (FIND_PACKAGE)
>
> I have osg 3.7.0 installed.  Any idea why it is not finding it?
>
> Thanks,
> Michael
>
> On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
>
> Thanks,
>
> On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
>
> Hello Michael!
>
> 0:13, 12 August 2018 г., "Michael W. Hall" :
>
> This may have been answered.  I got the latest version of
> OpenSceneGraph from github.  It is version 3.7.  I built and installed.
> When I try to compile my program I am getting the following error:
>
> In file included from
> /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
> /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
> error: osgQt/GraphicsWindowQt: No such file or directory
>
> I can check that directory and there are no header files in it.  Any
> idea whey they are missing?
>
> Thanks,
> Michael
>
>
> The osgQt now is a separate project.
> You should build and install osgQt too.
>
> https://github.com/openscenegraph/osgQt
>
> --
> Regards,
> Konstantin Podsvirov
>
> ___
> osg-users mailing 
> listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ___
> osg-users mailing 
> listosg-users@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> ___
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> osg-users@lists.openscenegraph.org
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>
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Re: [osg-users] osgQt include files

2018-09-09 Thread Michael W. Hall
Got the osgQt from github.  When I try to configure I am getting the
following error.  
 CMake Error at
 /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
 (message):
   Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
   OSGDB_FOUND OSGGA_FOUND OSGUTIL_FOUND OSGTEXT_FOUND OSGVIEWER_FOUND
   OSGWIDGET_FOUND OPENTHREADS_FOUND) (found suitable version "3.7.0",
minimum
   required is "3.0.0")
 Call Stack (most recent call first):
   /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388
 (_FPHSA_FAILURE_MESSAGE)
   /usr/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake:234
 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
   CMakeLists.txt:130 (FIND_PACKAGE)
I have osg 3.7.0 installed.  Any idea why it is not finding it?
Thanks,
Michael
On Sun, 2018-08-12 at 08:09 -0500, Michael W. Hall wrote:
> Thanks,
> 
> On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
> > Hello Michael!
> > 
> > 0:13, 12 August 2018 г., "Michael W. Hall" :
> > This may have been answered.  I got the latest version of
> > OpenSceneGraph from github.  It is version 3.7.  I built and
> > installed.
> > When I try to compile my program I am getting the following error:
> > 
> > In file included from
> > /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
> > /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
> > error: osgQt/GraphicsWindowQt: No such file or directory
> > 
> > I can check that directory and there are no header files in it.
> >  Any
> > idea whey they are missing?
> > 
> > Thanks,
> > Michael
> > 
> > The osgQt now is a separate project.
> > You should build and install osgQt too.
> > 
> > https://github.com/openscenegraph/osgQt
> > 
> > --
> > Regards,
> > Konstantin Podsvirov
> > ___
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegra
> > ph.org
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
> .org___
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Re: [osg-users] osgQt include files

2018-08-12 Thread Michael W. Hall
Thanks,
On Sun, 2018-08-12 at 08:36 +0300, Konstantin Podsvirov wrote:
> Hello Michael!
> 
> 0:13, 12 August 2018 г., "Michael W. Hall" :
> This may have been answered.  I got the latest version of
> OpenSceneGraph from github.  It is version 3.7.  I built and
> installed.
> When I try to compile my program I am getting the following error:
> 
> In file included from
> /home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
> /home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
> error: osgQt/GraphicsWindowQt: No such file or directory
> 
> I can check that directory and there are no header files in it.  Any
> idea whey they are missing?
> 
> Thanks,
> Michael
> 
> The osgQt now is a separate project.
> You should build and install osgQt too.
> 
> https://github.com/openscenegraph/osgQt
> 
> --
> Regards,
> Konstantin Podsvirov
> ___
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph
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Re: [osg-users] osgQt include files

2018-08-11 Thread Konstantin Podsvirov
Hello Michael!0:13, 12 August 2018 г., "Michael W. Hall" :This may have been answered.  I got the latest version ofOpenSceneGraph from github.  It is version 3.7.  I built and installed.When I try to compile my program I am getting the following error:In file included from/home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:/home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatalerror: osgQt/GraphicsWindowQt: No such file or directoryI can check that directory and there are no header files in it.  Anyidea whey they are missing?Thanks,MichaelThe osgQt now is a separate project.You should build and install osgQt too.https://github.com/openscenegraph/osgQt--Regards,Konstantin Podsvirov
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[osg-users] osgQt include files

2018-08-11 Thread Michael W. Hall
This may have been answered.  I got the latest version of
OpenSceneGraph from github.  It is version 3.7.  I built and installed.
When I try to compile my program I am getting the following error:

In file included from
/home/hallmw/Projects/osgMap/applications/osgmap/osgmap.cpp:12:0:
/home/hallmw/Projects/osgMap/include/osgmap/MainWindow:31:34: fatal
error: osgQt/GraphicsWindowQt: No such file or directory

I can check that directory and there are no header files in it.  Any
idea whey they are missing?

Thanks,
Michael
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