Hi Gaëtan,

Are you wanting all your views to share the same graphics window?  Or
have different windows?

GraphicsWindowEmbedded can only work in applications with a single
graphics context that is used single threaded viewer as it's written
to be so simplified that it doesn't provide any of the
makeCurrent/releaseContext/swapBuffes implementations that are
required for multiple windows and multithread viewers.

For clarification, when I say multi-threaded viewer I'm not talking
about the DatabasePager and it's thread, you can safely have a single
threaded viewer with GraphicsWindowEmbedded and still have the
DatabasePager working with multi-threading in the background.

Robert.

On 25 February 2013 21:39, Gaëtan André <gaetan.an...@gmail.com> wrote:
> Hi,
>
> I am sort of stuck with a thing:
>
> We can have multiview in one window has showed in example file 
> osgmultiviewpaging.cpp using a CompsiteViewer.
>
> We can have a Viewer in an existing opengl window using :
>  osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> gw = 
> m_sceneViewer->setUpViewerAsEmbeddedInWindow(0, 0, grWinw, grWinh);
>
> But how can we mix the two ?
> setUpViewerAsEmbeddedInWindow is not defined for CoMpositeViewer.
>
> Thanks in advance for your help,
>
> Cheers,
> Gaëtan
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52866#52866
>
>
>
>
>
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